
Billyfighter
-
Endorsements given661
-
Profile views13,430
-
Topics4
-
Posts228
-
Kudos52
User information
Status
memberCountry

-
Find an Aethership over in the far north west of Vvardenfell, at the Arkngthunch-Sturdumz ruins and meet a pirate who has a mysterious trinket and new adventure to discover. This mod was built for OpenMW.
- 9.4MB
- 23
- --
Find an Aethership over in the far north west of Vvardenfell, at the Arkngthunch-Sturdumz ruins and meet a pirate who has a mysterious trinket and new adventure to discover. This mod was built for OpenMW.
-
Fight your way through Taris remnants and undercity destroying Rakghoul nests and fighting hoards of Rakghouls. Join the Sith squad in Republic commando inspired combat and witness airstrikes and never before seen Rakghoul evolutions.
- 9.1MB
- 25
- --
Fight your way through Taris remnants and undercity destroying Rakghoul nests and fighting hoards of Rakghouls. Join the Sith squad in Republic commando inspired combat and witness airstrikes and never before seen Rakghoul evolutions.
-
Investigate a series of attacks on Tel Eurus, follow the clues to uncover the mastermind behind it. Level 10 or higher recommended.
- 58.1MB
- 239
- --
Investigate a series of attacks on Tel Eurus, follow the clues to uncover the mastermind behind it. Level 10 or higher recommended.
-
Join the Pazaak League and play pazaak against eight champions across the galaxy to join them at the top.
- 67KB
- 16
- --
Join the Pazaak League and play pazaak against eight champions across the galaxy to join them at the top.
-
Pirates upon the shore of Azura's Coast, along with a market, tavern, and small cavern. Includes one short quest.
- 430KB
- 106
- --
Pirates upon the shore of Azura's Coast, along with a market, tavern, and small cavern. Includes one short quest.
-
Overhauls Vivec city into Neon Vivec style by Youngscrolls.
-
Adds three animated floating Astrology shrines across Vvardenfell which give temporary boosts to the player. Speed, attack and magicka.
- 446KB
- 39
- --
Adds three animated floating Astrology shrines across Vvardenfell which give temporary boosts to the player. Speed, attack and magicka.
-
Join a fully playable guild and gain ranks to the top. The Astrologians are a small scale guild, with just a handful of guild members started by an Altmer named Nelangoth, who was previously part of the Mages Guild and still holds ties to them. Includes several new dungeons, items, quests and locations. Designed for maximum compatibility.
- 80.6MB
- 221
- --
Join a fully playable guild and gain ranks to the top. The Astrologians are a small scale guild, with just a handful of guild members started by an Altmer named Nelangoth, who was previously part of the Mages Guild and still holds ties to them. Includes several new dungeons, items, quests and locations. Designed for maximum compatibility.
-
Adds a basement to the Caldera Mages Guild decorated with OAAB and some custom assets. Two new mages have goods to sell, new Colovian hats as well as hoods from the OAAB data set. Another mage has new alteration scrolls and spells to buy and some from OAAB as well.
- 161KB
- 22
- --
Adds a basement to the Caldera Mages Guild decorated with OAAB and some custom assets. Two new mages have goods to sell, new Colovian hats as well as hoods from the OAAB data set. Another mage has new alteration scrolls and spells to buy and some from OAAB as well.
-
An Imperial style set of ruins south and east of Suran. Included is a minor quest involving the Knights of Stendarr and the evil within the ruins.
- 61KB
- 50
- --
An Imperial style set of ruins south and east of Suran. Included is a minor quest involving the Knights of Stendarr and the evil within the ruins.
-
A large add-on to the Starwind project. This will include the planet of Endor, a new planet to explore, with new factions and dilemmas to experience. This mod also includes three new playable races, an Ewok variant, protocol droid and battle droid to play as.
- 142.1MB
- 56
- --
A large add-on to the Starwind project. This will include the planet of Endor, a new planet to explore, with new factions and dilemmas to experience. This mod also includes three new playable races, an Ewok variant, protocol droid and battle droid to play as.
-
This is a horror themed mod, with pirates, Sixth House, and romance. Though this mod plays fairly different, where many tough enemies can be killed by the environment. You can play the mod running and avoiding enemies the entire way, or kill every single one of them. Tested to work in both vanilla and OpenMW. Requires OAAB.
- 10.7MB
- 110
- --
This is a horror themed mod, with pirates, Sixth House, and romance. Though this mod plays fairly different, where many tough enemies can be killed by the environment. You can play the mod running and avoiding enemies the entire way, or kill every single one of them. Tested to work in both vanilla and OpenMW. Requires OAAB.
-
This quest will bring you back in time, to solve a mystery untouched for hundreds of years. You'll also face off against Sheogorath's powerful minions for his amusement. Level 15-20 is recommended. Vampire characters can also do this quest.
- 4.8MB
- 211
- --
This quest will bring you back in time, to solve a mystery untouched for hundreds of years. You'll also face off against Sheogorath's powerful minions for his amusement. Level 15-20 is recommended. Vampire characters can also do this quest.
-
This mod will add fast travel NPCs to the game world upon reaching stage 3 on your great house stronghold. Also, after becoming the Nerevarine and defeating Dagoth Ur you'll receive a band to teleport you to the stronghold as well as other special merchants.
- 7KB
- 35
- --
This mod will add fast travel NPCs to the game world upon reaching stage 3 on your great house stronghold. Also, after becoming the Nerevarine and defeating Dagoth Ur you'll receive a band to teleport you to the stronghold as well as other special merchants.
-
This mod adds a new pirate themed tavern in the Grazelands, bringing many of Korana's better body pirate themed clothing and a few weapons to purchase or discover. With the tavern comes a quest into the dungeons below. Tested for vanilla and OpenMW. Requires better bodies and Vurt's grazeland trees is suggested to fit the theme.
- 19.4MB
- 37
- --
This mod adds a new pirate themed tavern in the Grazelands, bringing many of Korana's better body pirate themed clothing and a few weapons to purchase or discover. With the tavern comes a quest into the dungeons below. Tested for vanilla and OpenMW. Requires better bodies and Vurt's grazeland trees is suggested to fit the theme.
-
Throughout the main quest, Nerevar claims the titles of Nerevarine and Hortator. This mod will give him an army to use at the battle of Red Mountain. As you progress throughout the main quest, Ashlanders and great house members will appear outside Ghostgate and in Red Mountain. After talking to Vivec, you can bring them into the battle.
- 727KB
- 54
- --
Throughout the main quest, Nerevar claims the titles of Nerevarine and Hortator. This mod will give him an army to use at the battle of Red Mountain. As you progress throughout the main quest, Ashlanders and great house members will appear outside Ghostgate and in Red Mountain. After talking to Vivec, you can bring them into the battle.
-
This is a quest mod for House Redoran members. It adds a new cave north-northwest of Skar, unlocked only to those ranked Oathman and above. Upon exploring the underground ecosystem and lost Redoran settlements buried by lava you'll find a new weapon and set of armor.
- 11.9MB
- 55
- --
This is a quest mod for House Redoran members. It adds a new cave north-northwest of Skar, unlocked only to those ranked Oathman and above. Upon exploring the underground ecosystem and lost Redoran settlements buried by lava you'll find a new weapon and set of armor.
-
This mod adds new pirate themed quests, items and locations to Morrowind. Including an Imperial style tradehouse and a shady smugglers' den where you can embark on several quests and explore new underwater dungeons throughout the seas.
- 43.8MB
- 83
- --
This mod adds new pirate themed quests, items and locations to Morrowind. Including an Imperial style tradehouse and a shady smugglers' den where you can embark on several quests and explore new underwater dungeons throughout the seas.