• 20 April 2011 16:21:47

    Bethesda would like to see mods happen for consoles

    posted by Dark0ne Site News
    A news article started at Edge that has now made the rounds across the internet has brought to light Bethesda's wish to see mods for Skyrim made available for the Xbox 360 and PS3 versions of the game.

    Naturally, Todd Howard's words have been taken out of context and stretched beyond recognition on many forums, but here's the jist of it:

    It [modding] works on all the consoles. As far as the 360 and PS3, right now there’s not an avenue for us to make that available, but we’d very much like to find a way. We have talked to Microsoft and Sony, and so there's a chance it might happen one day, [but] I don't see it happening for release.

    We'd like to see it happen, because it works, it's how we made the game. I think it's something really cool about what we do, but 90 per cent of our audience is on the consoles, so 90 per cent of our audience can't even see this thing. So if we can solve that we'd like to.

    Before you get all excited please take note that there are a lot of "if's" and "buts" in what Todd is saying. Essentially what Todd is saying is that yes, they would like console gamers to be able to mod their copies of Skyrim much like PC gamers can, but the actual mechanism or medium to get mods downloaded and installed on to the consoles is not there right now, and that medium is squarely in the hands of Microsoft and Sony. You could almost read it as a "We'd love it, but it's not our fault if we can't do it".

    The possibility to install PC mods on the console version of the games is definitely a good thing and people should be quick to avoid the stigma placed on console gamers due to the Call of Duty console kiddy stereotype you might have come across in your gaming travels. There's plenty of them on the PC platform too and we've born witness to most during our time here. Opening up modding to the console crowds increases modding exposure, including the number of people downloading or making downloads, potentially 10-fold if Todd's Oblivion sales figures are to be believed (only 10% of Oblivion players on the PC). That can only be good for the modding community.

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