Mods
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Tamriel Rebuilt is a fan project working to build the mainland of Morrowind Province in The Elder Scrolls III: Morrowind, while preserving the original game’s creative vision and direction.
- 49.3MB
- 19.5k
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Tamriel Rebuilt is a fan project working to build the mainland of Morrowind Province in The Elder Scrolls III: Morrowind, while preserving the original game’s creative vision and direction.
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Culminating from a year of hard work, Tamriel_Data contains a data unified file structure spearheaded by Project Tamriel and Tamriel Rebuilt as the first adopter.
- 2.0GB
- 12.7k
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Culminating from a year of hard work, Tamriel_Data contains a data unified file structure spearheaded by Project Tamriel and Tamriel Rebuilt as the first adopter.
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OAAB_Data is a free-to-use asset repository for the Morrowind Community.
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Darknut's Little Weapons Mod Complete
This mod replaces all the Weapon Textures in Morrowind, Tribunal & Bloodmoon.
- 51.1MB
- 3.5k
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Darknut's Little Weapons Mod Complete
This mod replaces all the Weapon Textures in Morrowind, Tribunal & Bloodmoon.
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This mod allows you to fight and bet for fights in the Vivec's Arena, just like in the the Imperial City Arena in Oblivion.
- 12.4MB
- 2.8k
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This mod allows you to fight and bet for fights in the Vivec's Arena, just like in the the Imperial City Arena in Oblivion.
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Sotha Sil was somewhat disappointing in vanilla Tribunal, so we've made a massive expansion that creates the Clockwork City as it was always meant to be. A sprawling dungeon, a topsy-turvy city, and the madness of the Clockwork God all stand to challenge you!
- 150.2MB
- 2.4k
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Sotha Sil was somewhat disappointing in vanilla Tribunal, so we've made a massive expansion that creates the Clockwork City as it was always meant to be. A sprawling dungeon, a topsy-turvy city, and the madness of the Clockwork God all stand to challenge you!
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Full retexture of dwemeri set - architecture, armor and weapon, robots, including content from Tribunal Expansion, in lore-friendly vanilla-like style.
- 159.9MB
- 2.1k
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Full retexture of dwemeri set - architecture, armor and weapon, robots, including content from Tribunal Expansion, in lore-friendly vanilla-like style.
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This mod improves several vanilla dungeons aesthetically and/or expands them.
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This replaces the meshes of the oriental styled weapons in Morrowind with slightly higher polycount versions. They still use Bethesda stock textures so they look different depending on what texture replacer you are running. This mod is designed to be plugin-less and so, just contains meshes, there are no textures and no esp\'s.
- 230KB
- 1.8k
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This replaces the meshes of the oriental styled weapons in Morrowind with slightly higher polycount versions. They still use Bethesda stock textures so they look different depending on what texture replacer you are running. This mod is designed to be plugin-less and so, just contains meshes, there are no textures and no esp\'s.
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Improved Weapon Meshes - Steel
New and more detailed meshes for all steel weapons.
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This mod expands Caldera Mine in every way possible. New quests (Including a Great House quest for all three Great Houses), new NPCs, new side quests, an expanded exterior and interior, and overall a completely lore-friendly revamp of Caldera Mine.
- 5.3MB
- 1.4k
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This mod expands Caldera Mine in every way possible. New quests (Including a Great House quest for all three Great Houses), new NPCs, new side quests, an expanded exterior and interior, and overall a completely lore-friendly revamp of Caldera Mine.
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A compilation of small retextures
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OAAB Tel Mora enhances the city of Tel Mora by adding new buildings, new quests, detailing the landscape, and more. It accomplishes all this while staying lore friendly and without (in my opinion) going over the top by making the city too big.
- 4.1MB
- 1.2k
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OAAB Tel Mora enhances the city of Tel Mora by adding new buildings, new quests, detailing the landscape, and more. It accomplishes all this while staying lore friendly and without (in my opinion) going over the top by making the city too big.
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Real Reflective Weapons - Iron
A realistic replacer for the iron weapon meshes and textures with bump maps and reflection maps.
- 15.4MB
- 1.1k
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Real Reflective Weapons - Iron
A realistic replacer for the iron weapon meshes and textures with bump maps and reflection maps.
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Improved Weapon Meshes - Ebony
New and more detailed meshes for all ebony weapons.
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Adds new Longbows, Short Bows, and Crossbows, as well as rebalances Morrowind\'s default bow stats.
- 246KB
- 985
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Adds new Longbows, Short Bows, and Crossbows, as well as rebalances Morrowind\'s default bow stats.
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FMGS - Unique Items Compilation
A compilation of mods that add unique looks to unique items that previously lacked them.
- 7.0MB
- 971
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FMGS - Unique Items Compilation
A compilation of mods that add unique looks to unique items that previously lacked them.
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Overhauls everyone's favorite, death-seeking Orsimer into a truly challenging opponent with scripted behavior and new equipment.
- 1.3MB
- 957
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Overhauls everyone's favorite, death-seeking Orsimer into a truly challenging opponent with scripted behavior and new equipment.
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Replaces all glass related items with an enchanting glow.
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This is how in-game dialogues describe iron warhammers: "The iron warhammer has a single head with a balancing spike to penetrate plate armor." But in truth, iron warhammers had two heads and no spikes at all. This mod fixes it.
- 23KB
- 883
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This is how in-game dialogues describe iron warhammers: "The iron warhammer has a single head with a balancing spike to penetrate plate armor." But in truth, iron warhammers had two heads and no spikes at all. This mod fixes it.