Mods
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Morrowind Graphics Extender XE; allows Morrowind to render distant views, scenery shadows, high quality shaders and other features. Mods the vanilla engine, not usable with OpenMW.
- 11.6MB
- 36.8k
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Morrowind Graphics Extender XE; allows Morrowind to render distant views, scenery shadows, high quality shaders and other features. Mods the vanilla engine, not usable with OpenMW.
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MGE is a project the wrap the various DirectX dlls used by morrowind. Despite it\'s name, it wraps the input dlls as well as graphics. It also interfaces with MWSE to make even more functions available to modders. A partial list of the current features includes: > Adds an oblivion style distant land feature, including distant statics and refle
- 4.1MB
- 17.9k
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MGE is a project the wrap the various DirectX dlls used by morrowind. Despite it\'s name, it wraps the input dlls as well as graphics. It also interfaces with MWSE to make even more functions available to modders. A partial list of the current features includes: > Adds an oblivion style distant land feature, including distant statics and refle
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Culminating from a year of hard work, Tamriel_Data contains a data unified file structure spearheaded by Project Tamriel and Tamriel Rebuilt as the first adopter.
- 2.0GB
- 12.8k
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Culminating from a year of hard work, Tamriel_Data contains a data unified file structure spearheaded by Project Tamriel and Tamriel Rebuilt as the first adopter.
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This plugin replaces meshes of Morrowind armor(except helms, shields and some gauntlets) with Better Bodies compatible version.
- 3.7MB
- 10.4k
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This plugin replaces meshes of Morrowind armor(except helms, shields and some gauntlets) with Better Bodies compatible version.
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This is a modern, pluginless replacement of the old Windows Glow mods with many more features besides! Windows Glow suffered from every mod needing a patch to work with it. Glow in the Dahrk handles this automatically through the meshes themselves with a powerful code by NullCascade which can switch the visible portion of meshes on the fly.
- 10.8MB
- 4.6k
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This is a modern, pluginless replacement of the old Windows Glow mods with many more features besides! Windows Glow suffered from every mod needing a patch to work with it. Glow in the Dahrk handles this automatically through the meshes themselves with a powerful code by NullCascade which can switch the visible portion of meshes on the fly.
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Comprehensive Overhaul for the weather in Morrowind, Solsthiem, and beyond.
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OAAB_Data is a free-to-use asset repository for the Morrowind Community.
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Wrye Mash - Polemos fork - 2021
A stand alone edition of Wrye Mash, based on the latest Yacoby source. The "editing the file header" bug is fixed and retains all the extra functionality like drag and drop. It supports MGE XE, mlox, TES3cmd, TES3llint, MWSE and many more new features like: Menubar, mod order snaps, UNICODE, BSA support and more. Tested on WinXP, Win7 x64, Win10
- 12.8MB
- 3.6k
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Wrye Mash - Polemos fork - 2021
A stand alone edition of Wrye Mash, based on the latest Yacoby source. The "editing the file header" bug is fixed and retains all the extra functionality like drag and drop. It supports MGE XE, mlox, TES3cmd, TES3llint, MWSE and many more new features like: Menubar, mod order snaps, UNICODE, BSA support and more. Tested on WinXP, Win7 x64, Win10
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Pluginless version of the 8 base khajiit heads.
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Properly smoothed vanilla meshes
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Adds 300+ new undead enemies to the leveled lists of Vvardenfell, Solstheim, and the Mournhold Sewers. Every creature has its own unique mesh, thanks to the amazing power of NifSkope. The new undead will appear in the appropriate tombs/caves/dungeons, and some in exterior cells after dark.
- 26.3MB
- 2.0k
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Adds 300+ new undead enemies to the leveled lists of Vvardenfell, Solstheim, and the Mournhold Sewers. Every creature has its own unique mesh, thanks to the amazing power of NifSkope. The new undead will appear in the appropriate tombs/caves/dungeons, and some in exterior cells after dark.
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Long Live The Limeware - Retexture
HD Retexture for the Limeware of Morrowind. Lore-friendly. openMW compatible.
- 2.7MB
- 2.0k
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Long Live The Limeware - Retexture
HD Retexture for the Limeware of Morrowind. Lore-friendly. openMW compatible.
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Imperial Houses and Forts Retexture - Ordo Arkitektora
Full HQ and vanilla style retexture for houses and castles of imperial colonists in Vvardenfell.
- 21.5MB
- 1.9k
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Imperial Houses and Forts Retexture - Ordo Arkitektora
Full HQ and vanilla style retexture for houses and castles of imperial colonists in Vvardenfell.
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Daedric Ruins - Arkitektora of Vvardenfell
Vanilla gamma and style HQ textures for Daedric Shrines.
- 5.7MB
- 1.8k
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Daedric Ruins - Arkitektora of Vvardenfell
Vanilla gamma and style HQ textures for Daedric Shrines.
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Armors Retexture - Outlander Styles
High quality and detailed retexture for armors used by n'wah
- 40.5MB
- 1.7k
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Armors Retexture - Outlander Styles
High quality and detailed retexture for armors used by n'wah
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Long Live The Glassware - Retexture
HD Retexture for the Glassware of Morrowind. Lore-friendly. openMW compatible. v1.1.
- 6.4MB
- 1.7k
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Long Live The Glassware - Retexture
HD Retexture for the Glassware of Morrowind. Lore-friendly. openMW compatible. v1.1.
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Long Live The Plates - Retexture
HD Retexture for the 8 standard plates of Morrowind. Lore-friendly. openMW compatible.
- 5.2MB
- 1.7k
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Long Live The Plates - Retexture
HD Retexture for the 8 standard plates of Morrowind. Lore-friendly. openMW compatible.
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Replaces textures and models of various flora with HQ quality.
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Sewers - Arkitektora of Vvardenfell
Vanilla gamma and style sewer retexture.
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Replaces the Telvanni exteriors and interiors with high-quality textures and bump maps. The bump-enabled meshes that go with them contain a number of smoothed versions from various authors
- 12.9MB
- 1.5k
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Replaces the Telvanni exteriors and interiors with high-quality textures and bump maps. The bump-enabled meshes that go with them contain a number of smoothed versions from various authors