Mods
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Visible Alchemy Success Chance
A simple, pluginless mod that displays the percentage success chance in potion making.
- 1KB
- 142
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Visible Alchemy Success Chance
A simple, pluginless mod that displays the percentage success chance in potion making.
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How did we play Morrowind for 20 years without this mod?
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This mod attempts to make water react more to the world. When using MGE XE's water, different weathers will produce different wave heights. Water visibility also changes with depth, an effect that can be countered with Night Eye.
- 3KB
- 80
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This mod attempts to make water react more to the world. When using MGE XE's water, different weathers will produce different wave heights. Water visibility also changes with depth, an effect that can be countered with Night Eye.
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Replaces the night sky using MWSE with one that changes every month over the course of the game year.
- 29.3MB
- 79
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Replaces the night sky using MWSE with one that changes every month over the course of the game year.
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Reimplements the MCP arrow denocking feature, with full animation and new input options.
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Solthas Combat Pack (OpenMW Lua)
Get all my combat mods in one place, pre-configured to work together seamlessly. Charge attacks. Timed directional attacks. Dodge "rolls". Etc. (Every component mod is individually toggle-able and configurable via the Script Settings menu.)
- 42KB
- 62
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Solthas Combat Pack (OpenMW Lua)
Get all my combat mods in one place, pre-configured to work together seamlessly. Charge attacks. Timed directional attacks. Dodge "rolls". Etc. (Every component mod is individually toggle-able and configurable via the Script Settings menu.)
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Skyrim Style Quest Notifications
Highly customizable, pluginless MWSE mod that adds popup notifications when you start or finish a quest. Styled after the quest notifications from Skyrim. Works with both Vanilla and mod quests.
- 324KB
- 56
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Skyrim Style Quest Notifications
Highly customizable, pluginless MWSE mod that adds popup notifications when you start or finish a quest. Styled after the quest notifications from Skyrim. Works with both Vanilla and mod quests.
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MWSE-lua complete overhaul of alchemy system, providing it with immersive gameplay, better integration with other systems and sufficient depth and complexity to be interesting on its own.
- 277KB
- 53
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MWSE-lua complete overhaul of alchemy system, providing it with immersive gameplay, better integration with other systems and sufficient depth and complexity to be interesting on its own.
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Predator Beast Races - Argonians and Khajiit Overhaul
Beast Races overhaul with MWSE abilities.
- 25KB
- 50
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Predator Beast Races - Argonians and Khajiit Overhaul
Beast Races overhaul with MWSE abilities.
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Equip light with hotkey; automatically re-equip shield when light is unequipped.
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Improve armor using materials such as ebony, daedric parts, scrap metal, and adamantium. Fortify your favorite netch leather cuirass to glass armor quality with effort and skill!
- 4KB
- 40
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Improve armor using materials such as ebony, daedric parts, scrap metal, and adamantium. Fortify your favorite netch leather cuirass to glass armor quality with effort and skill!
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Caps + Click on inventory tile to drop items!
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Automatically mirrors the inventory icons of left gloves, pauldrons, etc.
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MWSE-lua mod that adds magnitude to cure effects, making them work similarly to dispel and improve the way alchemy game formulas treat such effects.
- 7KB
- 34
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MWSE-lua mod that adds magnitude to cure effects, making them work similarly to dispel and improve the way alchemy game formulas treat such effects.
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Convenient placement of birthsign, bounty, and factions.
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Barbershop - Face and Hair Recustomizer for Player and NPCs
MWSE mod that lets you change your head/hair without enableracemenu, and you can change the looks of NPCs too
- 3KB
- 30
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Barbershop - Face and Hair Recustomizer for Player and NPCs
MWSE mod that lets you change your head/hair without enableracemenu, and you can change the looks of NPCs too
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Thirst, Hunger and Exhaustion implemented in OpenMW Lua. Needs accumulate at specific rates and cause debuffs with severity increasing over time, if not tended to.
- 385KB
- 24
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Thirst, Hunger and Exhaustion implemented in OpenMW Lua. Needs accumulate at specific rates and cause debuffs with severity increasing over time, if not tended to.
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Lua magicka regeneration for all actors based on Willpower, current fatigue ratio, and optionally current magicka ratio.
- 4KB
- 23
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Lua magicka regeneration for all actors based on Willpower, current fatigue ratio, and optionally current magicka ratio.
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Invisible Spell Effect Library
Tired of cluttering your spell list with unused copies of spells just in case you want to use their effects later in spellmaking or enchanting? Invisible Spell Effect Library keeps track of each unique effect you've learned, permanently, and puts them in the spellmaking and enchanting menus even if you don't have them in your spell list.
- 5KB
- 23
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Invisible Spell Effect Library
Tired of cluttering your spell list with unused copies of spells just in case you want to use their effects later in spellmaking or enchanting? Invisible Spell Effect Library keeps track of each unique effect you've learned, permanently, and puts them in the spellmaking and enchanting menus even if you don't have them in your spell list.
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Hide/delete most grass statics references on the fly to be rendered as moving grass by MGE-XE instead.
- 5KB
- 21
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Hide/delete most grass statics references on the fly to be rendered as moving grass by MGE-XE instead.