Mods
- Refine results Found 193 results. 11726 have been filtered out. Currently filtering by: tags. (Clear filters)
-
This mod replaces all the lava meshes in the vanilla game. Removes alpha blending from lava meshes to eliminate flickering with effects like steam. Synchronizes tiled lava effects to reduce the occurrence of seams found in large lava pools. Adds performance friendly spark particle effects to lava pools. Texture replacer compatible.
- 665KB
- 906
- --
This mod replaces all the lava meshes in the vanilla game. Removes alpha blending from lava meshes to eliminate flickering with effects like steam. Synchronizes tiled lava effects to reduce the occurrence of seams found in large lava pools. Adds performance friendly spark particle effects to lava pools. Texture replacer compatible.
-
>Just walking animations>Optional Run Animations>Optional Weapon Sheathing Animations"NEW FIRST PERSON WEAPON SHEATHING DRAW ANIMATIONS"
- 4.2MB
- 743
- --
>Just walking animations>Optional Run Animations>Optional Weapon Sheathing Animations"NEW FIRST PERSON WEAPON SHEATHING DRAW ANIMATIONS"
-
Replaces the small 16x16 spell effect icons with your choice of larger icons. Works with your choice of MWSE or OpenMW
- 3.4MB
- 731
- --
Replaces the small 16x16 spell effect icons with your choice of larger icons. Works with your choice of MWSE or OpenMW
-
Adds sheaths to weapons that previously didn't have any
-
CSO is a dynamic, customizable sound overhaul of the movement, combat, and item sounds of Morrowind.
- 17.4MB
- 705
- --
CSO is a dynamic, customizable sound overhaul of the movement, combat, and item sounds of Morrowind.
-
Rebuilds stealth mechanics from the ground up, and makes sneaking a viable playstyle
-
ReadMe - Library of Vivec Overhaul
This mod redesigns the Library of Vivec from scratch to make it look and feel like a true library, with many books added from Tamriel_Data and OAAB_Data for you to read. There are also new NPCs for you to interact with, and two new quests that set you on the hunt for a unique book the resource for which was provided by RubberMan.
- 2.8MB
- 551
- --
ReadMe - Library of Vivec Overhaul
This mod redesigns the Library of Vivec from scratch to make it look and feel like a true library, with many books added from Tamriel_Data and OAAB_Data for you to read. There are also new NPCs for you to interact with, and two new quests that set you on the hunt for a unique book the resource for which was provided by RubberMan.
-
Every Ancestral Tomb in Vvardenfell has a unique banner displaying the family name in Daedric. No longer does your character psychically know what family is buried in the tombs.
- 2.1MB
- 544
- --
Every Ancestral Tomb in Vvardenfell has a unique banner displaying the family name in Daedric. No longer does your character psychically know what family is buried in the tombs.
-
Adds new skooma mechanics including animated skooma pipe smoking, psychedelic shaders and sound effects, and skooma addiction.
- 3.4MB
- 396
- --
Adds new skooma mechanics including animated skooma pipe smoking, psychedelic shaders and sound effects, and skooma addiction.
-
Gives certain weapons and armors unique models
-
Adds a cancel button to Temple shrines and Imperial Cult altars.
-
OPENMW SAFE, MGXE READY!!! This wonderful mod does exactly what we wanted almost 20 years ago!!!!! It gives you Cloaks!!! and not just Cloaks but decent-looking ones!!!!!Thanks to Vidi for her Wonderful work at Skinning, Gods be Damned you're a lifesaver.HEY GUYZ!!! I wiill be taking time to come back to this mod
- 16.0MB
- 355
- --
OPENMW SAFE, MGXE READY!!! This wonderful mod does exactly what we wanted almost 20 years ago!!!!! It gives you Cloaks!!! and not just Cloaks but decent-looking ones!!!!!Thanks to Vidi for her Wonderful work at Skinning, Gods be Damned you're a lifesaver.HEY GUYZ!!! I wiill be taking time to come back to this mod
-
Adds enormous trees to the Bitter Coast region to provide a dense canopy overheard and large roots jutting out of the ground below.
- 11.2MB
- 352
- --
Adds enormous trees to the Bitter Coast region to provide a dense canopy overheard and large roots jutting out of the ground below.
-
An overhaul of the Mages Guild, Thieves Guild and Fighters Guild
-
Causes Fortify Magicka and Fortify Fatigue to affect the maximum as well as the current stat.
- 11KB
- 325
- --
Causes Fortify Magicka and Fortify Fatigue to affect the maximum as well as the current stat.
-
Mantle of Ascension - A Climbing Mod
This mod adds basic mantling.You can now climb onto obstacles given they are within reach. This includes getting out of water and steep surfaces as long as they are not 90 degrees vertical unless you can catch a dent or bump on them.
- 16KB
- 324
- --
Mantle of Ascension - A Climbing Mod
This mod adds basic mantling.You can now climb onto obstacles given they are within reach. This includes getting out of water and steep surfaces as long as they are not 90 degrees vertical unless you can catch a dent or bump on them.
-
Adds many lore-friendly and even usegul books to your game
-
Overhauls the Redoran Council Hall, adding new areas of interest within the original cell, as well as new NPCs and dialogue.
- 233KB
- 287
- --
Overhauls the Redoran Council Hall, adding new areas of interest within the original cell, as well as new NPCs and dialogue.
-
Adds a Daedric Telvanni robe to Tel Fyr (overhauled model in V2)
-
A small edit to fix the male Dunmer caravaner voice line: "We make a special trip just for you, same low pri...(ce)."
- 29KB
- 268
- --
A small edit to fix the male Dunmer caravaner voice line: "We make a special trip just for you, same low pri...(ce)."