Mods
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CSO is a dynamic, customizable sound overhaul of the movement, combat, and item sounds of Morrowind.
- 17.4MB
- 297
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CSO is a dynamic, customizable sound overhaul of the movement, combat, and item sounds of Morrowind.
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This mod replaces all the lava meshes in the vanilla game. Removes alpha blending from lava meshes to eliminate flickering with effects like steam. Synchronizes tiled lava effects to reduce the occurrence of seams found in large lava pools. Adds performance friendly spark particle effects to lava pools. Texture replacer compatible.
- 23KB
- 282
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This mod replaces all the lava meshes in the vanilla game. Removes alpha blending from lava meshes to eliminate flickering with effects like steam. Synchronizes tiled lava effects to reduce the occurrence of seams found in large lava pools. Adds performance friendly spark particle effects to lava pools. Texture replacer compatible.
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Rebuilds stealth mechanics from the ground up, and makes sneaking a viable playstyle
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Adds sheaths to weapons that previously didn't have any
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Every Ancestral Tomb in Vvardenfell has a unique banner displaying the family name in Daedric. No longer does your character psychically know what family is buried in the tombs.
- 2.1MB
- 175
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Every Ancestral Tomb in Vvardenfell has a unique banner displaying the family name in Daedric. No longer does your character psychically know what family is buried in the tombs.
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ReadMe - Library of Vivec Overhaul
This mod redesigns the Library of Vivec from scratch to make it look and feel like a true library, with many books added from Tamriel_Data and OAAB_Data for you to read. There are also new NPCs for you to interact with, and two new quests that set you on the hunt for a unique book the resource for which was provided by RubberMan.
- 2.2MB
- 163
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ReadMe - Library of Vivec Overhaul
This mod redesigns the Library of Vivec from scratch to make it look and feel like a true library, with many books added from Tamriel_Data and OAAB_Data for you to read. There are also new NPCs for you to interact with, and two new quests that set you on the hunt for a unique book the resource for which was provided by RubberMan.
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Adds new skooma mechanics including animated skooma pipe smoking, psychedelic shaders and sound effects, and skooma addiction.
- 3.4MB
- 160
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Adds new skooma mechanics including animated skooma pipe smoking, psychedelic shaders and sound effects, and skooma addiction.
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Mantle of Ascension - A Climbing Mod
This mod adds basic mantling.You can now climb onto obstacles given they are within reach. This includes getting out of water and steep surfaces as long as they are not 90 degrees vertical unless you can catch a dent or bump on them.
- 16KB
- 157
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Mantle of Ascension - A Climbing Mod
This mod adds basic mantling.You can now climb onto obstacles given they are within reach. This includes getting out of water and steep surfaces as long as they are not 90 degrees vertical unless you can catch a dent or bump on them.
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OPENMW SAFE, MGXE READY!!! This wonderful mod does exactly what we wanted almost 20 years ago!!!!! It gives you Cloaks!!! and not just Cloaks but decent-looking ones!!!!!Thanks to Vidi for her Wonderful work at Skinning, Gods be Damned you're a lifesaver.
- 16.0MB
- 156
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OPENMW SAFE, MGXE READY!!! This wonderful mod does exactly what we wanted almost 20 years ago!!!!! It gives you Cloaks!!! and not just Cloaks but decent-looking ones!!!!!Thanks to Vidi for her Wonderful work at Skinning, Gods be Damned you're a lifesaver.
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Adds a cancel button to Temple shrines and Imperial Cult altars.
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Causes Fortify Magicka and Fortify Fatigue to affect the maximum as well as the current stat.
- 11KB
- 124
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Causes Fortify Magicka and Fortify Fatigue to affect the maximum as well as the current stat.
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Adds enormous trees to the Bitter Coast region to provide a dense canopy overheard and large roots jutting out of the ground below.
- 4.7MB
- 122
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Adds enormous trees to the Bitter Coast region to provide a dense canopy overheard and large roots jutting out of the ground below.
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Replaces the small 16x16 spell effect icons with your choice of larger icons. Works with your choice of MWSE or OpenMW
- 3.4MB
- 115
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Replaces the small 16x16 spell effect icons with your choice of larger icons. Works with your choice of MWSE or OpenMW
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Gives certain weapons and armors unique models
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Overhauls the Redoran Council Hall, adding new areas of interest within the original cell, as well as new NPCs and dialogue.
- 228KB
- 107
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Overhauls the Redoran Council Hall, adding new areas of interest within the original cell, as well as new NPCs and dialogue.
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Throwing weapons, arrows, and the Sound spell now distract NPCs and allow you to sneak past them
- 6KB
- 105
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Throwing weapons, arrows, and the Sound spell now distract NPCs and allow you to sneak past them
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>Just walking animations>Optional Run Animations>Optional Weapon Sheathing Animations"NEW FIRST PERSON WEAPON SHEATHING DRAW ANIMATIONS"
- 4.2MB
- 101
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>Just walking animations>Optional Run Animations>Optional Weapon Sheathing Animations"NEW FIRST PERSON WEAPON SHEATHING DRAW ANIMATIONS"
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Renames soulgems so they'll group together in the inventory. Uses MWSE-lua.
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N'wah Shooter - Marksman Overhaul
Realistic gravity for arrows. Shaking hands when pulling the string. Multi-shot ability. Arrows stay in objects and ground.
- 3KB
- 89
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N'wah Shooter - Marksman Overhaul
Realistic gravity for arrows. Shaking hands when pulling the string. Multi-shot ability. Arrows stay in objects and ground.
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Adjustable Landscape Texture Scale
This mod allows you to manually increase the scale of the landscape texture to make it look more detailed without the need for hi-res replacers.
- 2KB
- 85
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Adjustable Landscape Texture Scale
This mod allows you to manually increase the scale of the landscape texture to make it look more detailed without the need for hi-res replacers.