Mods
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Hundreds of new lines of text dialogue for all NPCs, which helps to remedy the repetition and dialogue fatigue that came with the original game.The 1.4 update is mostly around greetings - new greetings by class, new greetings about your outfit and reputation, and fully filtered dialogue for weatherand time of day
- 121KB
- 1.4k
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Hundreds of new lines of text dialogue for all NPCs, which helps to remedy the repetition and dialogue fatigue that came with the original game.The 1.4 update is mostly around greetings - new greetings by class, new greetings about your outfit and reputation, and fully filtered dialogue for weatherand time of day
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This mod is an overhaul of Vos and Tel Vos, the land surrounding them, the two nearby egg mines, covering a large portion of the northern Grazelands. Currently, the mod does not cover the entire Grazelands region, but additional work is planned in future updates. The mod includes 16+ new quests with approximately 18,000 words of dialogue.
- 14.3MB
- 928
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This mod is an overhaul of Vos and Tel Vos, the land surrounding them, the two nearby egg mines, covering a large portion of the northern Grazelands. Currently, the mod does not cover the entire Grazelands region, but additional work is planned in future updates. The mod includes 16+ new quests with approximately 18,000 words of dialogue.
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Kezyma's Voices of Vvardenfell
A project to fully voice Morrowind using ElevenAI and MWSE. Comes with an optional 'greetings-only' mode and is easily extensible to add compatibility with other mods with no knowledge of scripting or the CS and no additional esp.
- 3.0GB
- 584
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Kezyma's Voices of Vvardenfell
A project to fully voice Morrowind using ElevenAI and MWSE. Comes with an optional 'greetings-only' mode and is easily extensible to add compatibility with other mods with no knowledge of scripting or the CS and no additional esp.
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This mod aims to be the one stop mod for all cut content in The Elder Scrolls III: Morrowind, and continues to evolve over time, including more content along the way. What this mod is restoring includes items, creatures, quests, NPC's, keys, locations, scripts, spells, sounds, dialogue and voice acting.
- 14.7MB
- 458
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This mod aims to be the one stop mod for all cut content in The Elder Scrolls III: Morrowind, and continues to evolve over time, including more content along the way. What this mod is restoring includes items, creatures, quests, NPC's, keys, locations, scripts, spells, sounds, dialogue and voice acting.
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The lost "Crystal City" of Massama has been discovered by a desperate group of escaped slaves. Through a series of quests, players will learn some of the secrets behind The Curse of Massama while trying to keep the separate factions from killing each other over the raw glass they've mined.
- 33.3MB
- 428
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The lost "Crystal City" of Massama has been discovered by a desperate group of escaped slaves. Through a series of quests, players will learn some of the secrets behind The Curse of Massama while trying to keep the separate factions from killing each other over the raw glass they've mined.
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Adds about 30 low-level quests to Seyda Neen, Balmora, and a particular category of people.
- 214KB
- 354
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Adds about 30 low-level quests to Seyda Neen, Balmora, and a particular category of people.
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Allows travel to Mournhold before the Dark Brotherhood attacks begin.
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This mod adds Ashfall compatible Foods from all over Tamriel as well as a few shops and Food Outposts.It also adds ovens that can be used to bake bread and pies. More baking recipes are available if you have a rolling pin.A very trimmed-down version of Necessities of Morrowind (NoM) to allow mod compatibility
- 23.8MB
- 300
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This mod adds Ashfall compatible Foods from all over Tamriel as well as a few shops and Food Outposts.It also adds ovens that can be used to bake bread and pies. More baking recipes are available if you have a rolling pin.A very trimmed-down version of Necessities of Morrowind (NoM) to allow mod compatibility
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Restore magicka spell and enchant
Version 4 - Adds a restore magicka spell, an absorb magicka spell, 1 ring with a constant restore magicka effect, 1 ring to restore your magicka on use, 11 amulets with a constant spell absorption and 18 weapons to absorb your enemies' magicka including the crescent and the unused longspear
- 9KB
- 298
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Restore magicka spell and enchant
Version 4 - Adds a restore magicka spell, an absorb magicka spell, 1 ring with a constant restore magicka effect, 1 ring to restore your magicka on use, 11 amulets with a constant spell absorption and 18 weapons to absorb your enemies' magicka including the crescent and the unused longspear
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Caldera Priory and the Depths of Blood and Bone
Caldera Priory has been overrun by the Undead. Do you have the courage and the will to venture into the Depths of Blood and Bone and vanquish the ancient Evil that has taken hold of the lands above?
- 63.1MB
- 272
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Caldera Priory and the Depths of Blood and Bone
Caldera Priory has been overrun by the Undead. Do you have the courage and the will to venture into the Depths of Blood and Bone and vanquish the ancient Evil that has taken hold of the lands above?
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An extensive companion and quest mod that hooks onto Morrowinds Main Quest and offers a serious perspective to the world presented. Team up with a complex character with her own faults, hopes, and dreams.
- 167.4MB
- 246
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An extensive companion and quest mod that hooks onto Morrowinds Main Quest and offers a serious perspective to the world presented. Team up with a complex character with her own faults, hopes, and dreams.
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Necrocraft - A Comprehensive Necromancy Gameplay And Quests Mod.
Comprehensive modern day implementation of necromancy, using Skill Module, Magicka Expanded and Crafting Framework. Includes game mechanics overhaul, new quests and mysteries to solve, allowing to fully experience being the practicioner of a forbidden art of necromancy.
- 3.9MB
- 229
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Necrocraft - A Comprehensive Necromancy Gameplay And Quests Mod.
Comprehensive modern day implementation of necromancy, using Skill Module, Magicka Expanded and Crafting Framework. Includes game mechanics overhaul, new quests and mysteries to solve, allowing to fully experience being the practicioner of a forbidden art of necromancy.
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This mod lets the player take control of the Suran Temple once they advance enough in the Tribunal Temple faction. Through a series of quests (and with some choices to make along the way), you will get to improve the temple.
- 4.3MB
- 210
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This mod lets the player take control of the Suran Temple once they advance enough in the Tribunal Temple faction. Through a series of quests (and with some choices to make along the way), you will get to improve the temple.
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Tetra, the Pack Guar will be added to your game. She's difficult to kill, hard to lose, and can carry a lot of stuff. She will also fight beside you.Tetra can be found in the Abaesen-Pulu Egg Mine, near Seyda Neen.
- 278KB
- 169
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Tetra, the Pack Guar will be added to your game. She's difficult to kill, hard to lose, and can carry a lot of stuff. She will also fight beside you.Tetra can be found in the Abaesen-Pulu Egg Mine, near Seyda Neen.
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Declutters dialogues with ALL NPCs by moving repetitive topics to caravaners, shipmasters, innkeepers and unique NPCs.
- 251KB
- 156
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Declutters dialogues with ALL NPCs by moving repetitive topics to caravaners, shipmasters, innkeepers and unique NPCs.
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The Strider's Nest - Companions and Quests
Meet four companions with full main quest commentary, new quests, and a new tavern to visit.
- 87.7MB
- 152
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The Strider's Nest - Companions and Quests
Meet four companions with full main quest commentary, new quests, and a new tavern to visit.
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Local Lore - Silt Striders and Caravaners
Adds new lore-friendly dialogue to Silt Strider caravaners
- 753KB
- 118
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Local Lore - Silt Striders and Caravaners
Adds new lore-friendly dialogue to Silt Strider caravaners
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Dawnbreaker - The Lady of Light
This mod adds in Dawnbreaker as well as a full quest with a unique and lore friendly story, new npcs, and a shrine to Meridia.
- 348KB
- 114
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Dawnbreaker - The Lady of Light
This mod adds in Dawnbreaker as well as a full quest with a unique and lore friendly story, new npcs, and a shrine to Meridia.
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A lightweight and vanilla-friendly revisit of Morrowind's questlines. This series aims to make them a more rewarding and enjoyable experience to play, whilst holding true to vanilla's vision.
- 1.6MB
- 114
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A lightweight and vanilla-friendly revisit of Morrowind's questlines. This series aims to make them a more rewarding and enjoyable experience to play, whilst holding true to vanilla's vision.
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Fighters Guild Questline Overhaul
Mod preserves the original Morrowind Fighters Guild questsline while adding new ways to complete quests.
- 54.4MB
- 100
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Fighters Guild Questline Overhaul
Mod preserves the original Morrowind Fighters Guild questsline while adding new ways to complete quests.