Mods
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Patch for Purists is an unofficial patch for The Elder Scrolls III: Morrowind Game of the Year Edition that takes a more conservative approach about what it considers a "bug."
- 3.4MB
- 5.6k
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Patch for Purists is an unofficial patch for The Elder Scrolls III: Morrowind Game of the Year Edition that takes a more conservative approach about what it considers a "bug."
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Makes unreadied weapons appear on the character's hip or back.
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Graphic Herbalism - MWSE and OpenMW Edition
Now works with OpenMW! MWSE Graphic Herbalism harnesses the power of lua and mesh switchnodes, allowing this mod to be run without an esp or standard scripts. This dramatically optimizes performance compared to older graphic herbalism mods. It also comes with an mod configuration menu to allow you to change settings.
- 3.9MB
- 2.1k
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Graphic Herbalism - MWSE and OpenMW Edition
Now works with OpenMW! MWSE Graphic Herbalism harnesses the power of lua and mesh switchnodes, allowing this mod to be run without an esp or standard scripts. This dramatically optimizes performance compared to older graphic herbalism mods. It also comes with an mod configuration menu to allow you to change settings.
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Replaces almost all textures in the vanilla game and its expansions with high resolution AI upscales.
- 4.5MB
- 1.6k
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Replaces almost all textures in the vanilla game and its expansions with high resolution AI upscales.
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Small mod to add fast travel to Morrowind in the form of Sign Posts.
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Buy a house in each city just like in Oblivion.
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Guar Skin Banners for OpenMW and Vanilla Morrowind
This mod is kind of an expansion to my Hlaalu Normal Mapped, but you can use this without that pack of course. You can download a normal mapped and non-normal mapped version.
- 1.0MB
- 1.1k
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Guar Skin Banners for OpenMW and Vanilla Morrowind
This mod is kind of an expansion to my Hlaalu Normal Mapped, but you can use this without that pack of course. You can download a normal mapped and non-normal mapped version.
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A Mod Organizer plugin to export your VFS, plugin selection and load order to OpenMW
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Modernizes combat by removing the dice roll hit chance and changing parts of the game that were built around it. If it looks like an attack will hit then it will, assuming it doesn't get blocked. Other popular gameplay tweaks people use to modernize the game are also included.
- 58.0MB
- 885
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Modernizes combat by removing the dice roll hit chance and changing parts of the game that were built around it. If it looks like an attack will hit then it will, assuming it doesn't get blocked. Other popular gameplay tweaks people use to modernize the game are also included.
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Morrowind VanillaPlus textures
Morrowind VanillaPlus gives most terrain textures in the game a higher (4x) resolution and adds texture maps. - Over 130 re-made terrain and wall textures- Over 660 normal, specular and ambient occlusion maps for terrain, environment and most frequent objects (rocks, buildings, etc)- Normal and specular maps for all clothes
- 56.3MB
- 880
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Morrowind VanillaPlus textures
Morrowind VanillaPlus gives most terrain textures in the game a higher (4x) resolution and adds texture maps. - Over 130 re-made terrain and wall textures- Over 660 normal, specular and ambient occlusion maps for terrain, environment and most frequent objects (rocks, buildings, etc)- Normal and specular maps for all clothes
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Replaces textures and models of various flora with HQ quality.
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The concept behind the mod is to provide both an immersive experience by adding a uniform to mages guild members as well as to improve gameplay by providing a useful alternative to armor for mages; such as is offered in Skyrim. Many Mages Guild members will now wear the new robes and the player can acquire the robes through quests and purchase.
- 14.7MB
- 839
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The concept behind the mod is to provide both an immersive experience by adding a uniform to mages guild members as well as to improve gameplay by providing a useful alternative to armor for mages; such as is offered in Skyrim. Many Mages Guild members will now wear the new robes and the player can acquire the robes through quests and purchase.
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Pre-defined setup of TrueType fonts for OpenMW.
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Multiple Teleport Marking (OpenMW and Tamriel Rebuilt)
Replaces the built-in mark & recall spells with a version that allows marking up to 12 different places.Modified for OpenMW and Tamriel Rebuilt 1912.
- 276KB
- 592
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Multiple Teleport Marking (OpenMW and Tamriel Rebuilt)
Replaces the built-in mark & recall spells with a version that allows marking up to 12 different places.Modified for OpenMW and Tamriel Rebuilt 1912.
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Based on MW Containers Animated by qqqbbb.This mod adds open/close animation and sounds to all containers that should have animation.Uses a native animated containers support feature from OpenMW 0.46 or newer.
- 4.3MB
- 588
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Based on MW Containers Animated by qqqbbb.This mod adds open/close animation and sounds to all containers that should have animation.Uses a native animated containers support feature from OpenMW 0.46 or newer.
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Hlaalu Normal Mapped for OpenMW
A high resolution retexture of the Hlaalu architechture with normal maps. The texture pack is aiming to stay true to the original color palette. Works only with OpenMW 0.39 and newer.
- 6.8MB
- 564
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Hlaalu Normal Mapped for OpenMW
A high resolution retexture of the Hlaalu architechture with normal maps. The texture pack is aiming to stay true to the original color palette. Works only with OpenMW 0.39 and newer.
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FMGS - Unique Items Compilation
A compilation of mods that add unique looks to unique items that previously lacked them.
- 7.0MB
- 537
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FMGS - Unique Items Compilation
A compilation of mods that add unique looks to unique items that previously lacked them.
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Vivec Normal Mapped for OpenMW
A high resolution retexture of the city Vivec with normal maps and specular maps. The texture pack is aiming to stay true to the original color palette. Works only with OpenMW 0.39 and newer.
- 28.0MB
- 527
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Vivec Normal Mapped for OpenMW
A high resolution retexture of the city Vivec with normal maps and specular maps. The texture pack is aiming to stay true to the original color palette. Works only with OpenMW 0.39 and newer.
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Normal maps for Morrowind based largely on Tyddy's HD retextures.
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Vurts Solstheim Tree Replacer II Fix
Fixes the "Meshes/f/Flora_tree_BM_snow_01.nif" tex not found "texture/landscape/treepineforestbarkcompsnow_n.dds" error message.
- 93KB
- 467
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Vurts Solstheim Tree Replacer II Fix
Fixes the "Meshes/f/Flora_tree_BM_snow_01.nif" tex not found "texture/landscape/treepineforestbarkcompsnow_n.dds" error message.