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Created by
Discontinuous Qualia Petethegoat Hrnchamd Pseudonymous RexUploaded by
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About this mod
A Race Rebalance mod based off of Races RESPECted by Discontinuous Qualia
- Requirements
- Permissions and credits
Nord: The Berserker
Str 50 | 50
Int 30 | 30
Wil 40 | 50
Agl 30 | 30
Spd 40 | 40
End 50 | 40
Per 30 | 30
Lck 40 | 40
Armorer 5
Axe 10
Blunt Weapon 10
Hand-to-Hand 10
Mercantile 5
Restoration 5
Children of the Sky (Passive): Resist Frost 75%, Resist Shock 50%
Breath of Ysmir (Greater Power): Frost Damage 5pts on Target 20s, Demoralize Creature/Humanoid 60pts on Target 20s, Weakness to Normal Weapons 100% on Target 20s, Open 75pts on Target
Orc: The Tactician
Str 45 | 40
Int 30 | 40
Wil 50 | 50
Agl 35 | 35
Spd 30 | 30
End 50 | 50
Per 30 | 25
Lck 40 | 40
Armorer 10
Axe 5
Block 10
Blunt Weapon 5
Heavy Armor 5
Medium Armor 10
Malauch's Fury (Passive): Resist Common Disease 75%, Resist Frost 25%, Resist Paralysis 25%, Resist Shock 25%, Weakness to Fire 25%
Berserk (Greater Power): Dispel 100% on Self, Fortify Health 20pts on Self 60s, Fortify Fatigue 200pts on Self 60s, Fortify Attack 100pts on Self 60s, Drain Agility 100pts on Self 60s
Redguard: The All Rounder
Str 40 | 50
Int 30 | 30
Wil 30 | 30
Agl 40 | 40
Spd 40 | 40
End 50 | 50
Per 40 | 30
Lck 40 | 40
Athletics 5
Block 5
Heavy Armor 5
Light Armor 5
Long Blade 15
Short Blade 10
Ra Gada Spirit (Passive): Resist Common Disease 50%, Resist Poison 50%
Adrenaline Rush (Greater Power): Fortify Speed 60pts on Self 60s, Fortify Strength 30pts on Self 60s, Fortify Agility 30pts on Self 60s, Restore Fatigue 5pts on Self 60s
Breton: The Defensive Caster
Str 40 | 30
Int 50 | 50
Wil 50 | 50
Agl 30 | 30
Spd 30 | 40
End 30 | 30
Per 40 | 40
Lck 40 | 40
Alteration 10
Enchant 5
Illusion 5
Mysticism 10
Restoration 10
Speechcraft 5
Magicka Bonus (Passive): Fortify Maximum Magicka 0.6x
Direnni Ancestry (Passive): Resist Magic 50%
Dragonskin (Greater Power): Resist Fire 50%, Resist Frost 25%, Resist Shock 25%, Shield 50pts on Self 60s
High Elf: The Offensive Caster
Str 30 | 30
Int 50 | 50
Wil 45 | 45
Agl 45 | 45
Spd 30 | 35
End 35 | 30
Per 35 | 35
Lck 40 | 40
Alchemy 10
Alteration 5
Conjuration 5
Destruction 10
Enchant 10
Mysticism 5
Magicka Bonus (Passive): Fortify Maximum Magicka 1.2x
Sublime Constitution (Passive): Resist Common Disease 75%, Resist Paralysis 75%, Weakness to Fire 50%, Weakness to Frost 25%, Weakness to Shock 25%
Highborn (Greater Power): Levitate 30pts on Self 30s, Fortify Intelligence 60pts on Self 30s, Telekinesis 60ft on Self 30s, Restore Magicka 5pts on Self 30s, Weakness to Magic 100% on Self 30s
Khajiit: The Pugilist
Str 40 | 30
Int 45 | 45
Wil 30 | 30
Agl 50 | 50
Spd 45 | 45
End 30 | 40
Per 30 | 30
Lck 40 | 40
Acrobatics 10
Athletics 5
Hand-to-hand 10
Light Armor 5
Sneak 5
Unarmored 10
Cat Quick (Passive): Sanctuary 15pts
Eye of Fear (Greater Power): Demoralize Creature/Humanoid 100pts on Target 30s, Absorb Fatigue 100pts on Target, Absorb Magicka 50pts on Target, Absorb Health 25pts on Target
Eye of Night (Lesser Power): Night Eye 50pts on Self 60s
Wood Elf: The Marksman
Str 35 | 30
Int 45 | 45
Wil 30 | 30
Agl 50 | 45
Spd 50 | 45
End 30 | 30
Per 30 | 45
Lck 40 | 40
Acrobatics 5
Alchemy 5
Light Armor 5
Marksman 15
Sneak 10
Spear 5
Oozeborn (Passive): Resist Common Disease 75%, Resist Poison 50%, Resist Paralysis 50%
Beast Tongue (Greater Power): Command Creature 15pts on Target 600s
Argonian: The Night & Blade
Str 40 | 35
Int 40 | 50
Wil 30 | 45
Agl 50 | 40
Spd 50 | 40
End 30 | 30
Per 30 | 30
Lck 40 | 40
Alchemy 5
Athletics 10
Illusion 10
Mysticism 5
Spear 10
Unarmored 5
Magicka Bonus (Passive): Fortify Maximum Magicka 0.4x
Cold-Blooded (Passive): Resist Common Disease 75%, Resist Poison 75%, Weakness to Frost 25%
Histskin (Greater Power): Restore Health 7pts on Self 20s, Restore Fatigue 7pts on Self 20s, Restore Magicka 7pts on Self 20s
Water Affinity (Lesser Power): Swift Swim 30pts on Self 120s, Water Breathing on Self 120s
Dark Elf: The War Wizard
Str 45 | 40
Int 45 | 45
Wil 35 | 35
Agl 45 | 45
Spd 40 | 40
End 40 | 40
Per 30 | 35
Lck 30 | 30
Destruction 10
Long Blade 10
Marksman 10
Medium Armor 5
Mysticism 5
Short Blade 5
Magicka Bonus (Passive): Fortify Maximum Magicka 0.4x
Veloth's Peace (Passive): Resist Fire 75%, Resist Paralysis 25%
Ancestor Guardian (Greater Power): Sanctuary 50pts on Self 60s, Summon Ancestral Ghost 60s
Imperial: The General
Str 45 | 40
Int 40 | 40
Wil 30 | 35
Agl 30 | 30
Spd 35 | 30
End 40 | 45
Per 50 | 50
Lck 40 | 40
Block 5
Heavy Armor 5
Long Blade 5
Mercantile 10
Spear 5
Speechcraft 15
Star of the East (Greater Power): Fortify Intelligence 30pts on Self 60s, Spell Absorption 30pts on Self 60s
Star of the West (Greater Power): Fortify Endurance 30pts on Self 60s, Fortify Health 30pts on Self 60s
Voice of the Emperor (Greater Power): Calm Humanoid 100pts on Target 30s, Charm 30-60pts on Target 30s
Credits:
Discontinuous Qualia, Petethegoat, and Hrnchamd for the original Races RESPECted
I recommend using this alongside my other mod, Birthsigns RESPECted REDONE. Feel free to leave any feedback either here or on discord.
I also hope someone who's a little more familiar with their lore eventually makes a Race Rebalance in the same vein for the new playable races in All Races and Classes Unlocked.