About this mod
So this mod changes stats and enchantments of Volendrung and Daedric Crescent to make them more lore accurate and not too useless nor overpowered.
- Permissions and credits
Daedric Crescent:
I didn't change any damage stats because I think this blade is one of the more balanced weapons in terms of pure damage stats in the game.
Changed Speed to 1.35 (same as Umbra and Daedric Dai-katana. The more you know, huh?) because it is a twinblade and not a regular greatsword
Weight reduced to 32
Enchantment to Paralyze for 5 sec, disintegrate armor 5 for 5 sec, and poison 2-3 for 5 sec.
Charge uses: 666/33 (20 uses)
Value to 100.000
Volendrung:
Speed to 1.20 (Skyrim's version of Volendrung has the speed of a greatsword with the damage of an ebony warhammer tho)
Range to 1.05. (has funny spike)
Weight increased to 80 (Daedric Claymore weighs 81 btw.)
Damage- Chop: 10-60, Slash 20-55. Thrust 15-20
Enchantment- on strike Paralyze for 2 sec (similar to Oblivion's version), Drain health 5pts for 10 sec, Fortify health 25 on self for 10 sec
Charge uses 1000/76 (13 uses)
Value to 100.000
Item Health increased to 50000 - It's a hammer that was thrown far away and didn't break.
I don't think I will change anything in this mod in the future, but if you think something should be changed just write it down in the comments and I might consider it.