Simple plugin that adds some scripted robbers into the "creatures" random spawn packages.
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It`s 2 versions of this mod: 1. Only vanilla random spawn lists. 2. Vanilla + Tamriel Rebuilt random spawn lists. Use only 1.
It`s dangerous on the high road out of towns, because...
...I added a dozen new NPC`s into the vanilla "creature" type random spawn packages. These NPC`s are scripted to rob the Player in dialogue.
Demonstration robber will always be waiting for you near Seyda Neen.
If the player gives them gold, they will not remain in the game world forever, but will dissapear when the cell\area changes.
And also they won`t try rob the Player if he looks tough enough. Or, more precisely, they will try, but will change their minds.
There are 7 dunmer variations, 3 nords, 3 orcs, 2 imperials, 1 bosmer and 1 redguard. They all are 3-15 levels and equiped with random default low-tier melee weapons, bosmer had a bow and he is a good marksman.
Update 1.01: fixed a script and a couple of things.
Drag & Drop the .esp files to the Data Files folder. Use only one.