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JonJonBill

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JonJonBill

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About this mod

I want to make Birthsigns more impactful and interesting, more in line with the Vanilla Atronach sign. Inspired by and copying some things from Alaisiagae's Birthsigns Are More Fun mod from 2008. Intended to be Vanilla+ and lore-friendly.

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Name: Birthsigns Are More Fun - Redux (BAMF:R)
Version: 1.0
Date: 04/28/2025
Category: Races, Classes, and Birthsigns
Author: JonJonBill (Credit to Alaisiagae's original mod for ideas and inspiration)

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Description:
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Most Birthsigns in Vanilla Morrowind are boring and unimpactful. I have been using Alaisiagae's Birthsigns Are More Fun mod for years, but I think it adds a little bit too much power to characters. I tuned some of the power back and changed some abilities to allow for new playstyles. This is my first mod, so if you find something overpowered or underpowered, or not functioning, let me know.

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Requirements:
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Morrowind.esm
Tribunal.esm
Bloodmoon.esm

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Details:
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Legend:
 - 'Vanilla' indicates an ability from Vanilla Morrowind
 - 'BAMF' indicates an ability from Birthsigns Are More Fun
 - 'New' indicates a new ability original to this mod

 - 'Ability' indicates a constant effect
 - 'Power' indicates a once per day power
 - 'Spell' indicates a reusable spell
Unless a target is indicated (i.e. 'touch' or 'target') assume the target is self

---Apprentice---
+ Elfborn (Ability): Fortify Maximum Magicka 15pts, Weakness to Magicka 50% /// Vanilla
+ Artisan (Power): Fortify Enchant 30pts for 120secs, Fortify Intelligence 20pts for 120secs /// BAMF

---Atronach---
+ Wombburn (Ability): Spell Absorption 50pts, Fortify Maximum Magicka 20pts, Stunted Magicka /// Vanilla
+ Armor of Oblivion (Power): Lighting Shield 30pts for 60secs, Fire Shield 30pts for 60secs, Frost Shield 30pts for 60 secs /// New

---Lady---
+ Lady's Favor (Ability): Fortify Personality 25pts /// Vanilla
+ Lady's Grace (Ability): Fortify Endurance 25pts /// Vanilla
+ Lady's Caress (Power): Calm Humanoid on touch 50pts for 120secs /// New

---Lord---
+ Trollkin (Ability): Weakness to Fire 100%, Restore Health 1pt /// Vanilla+New
+ Lord's Strength (Power): Fortify Strength 50pts for 60secs /// New

---Lover---
+ Mooncalf (Ability): Fortify Agility 25pts /// Vanilla
+ Lover's Kiss (Power): Paralyze on touch for 60secs, Damage Fatigue on self 200pts for 1secs /// Vanilla+New (it's a touch spell now)
+ Dancer's Finesse (Spell): Slowfall 5pts for 10secs, cost 0 magicka /// New

---Mage---
+ Fay (Ability): Fortify Maximum Magicka 10pts /// Vanilla+New (increased amount by 5pts)
+ Rain's Hand (Power): Absorb Magicka on target 150pts for 1secs, Weakness to Magicka on target 50% for 60secs /// BAMF

---Ritual---
+ Firewalker (Ability): Fortify Maximum Magicka 5pts, Fortify Willpower 25pts, Resist Fire 25% /// BAMF+New (added max magicka and changed some numbers)
+ Mara's Gift (Power): Restore Health 100pts for 1secs /// Vanilla
+ Blessed Word (Spell): Turn Undead on target 100pts for 30secs, cost 10 magicka /// Vanilla

---Serpent---
+ Wanderer (Ability): Resist Paralysis 20%, Resist Poison 20%, Swift Swim 40pts /// BAMF
+ Warrior's Bane (Power): Disintegrate Weapon on touch 50pts for 30secs, Damage Fatigue on self 100pts /// New
+ Star-Curse (Spell): Damage Health on touch 3pts for 30secs, Damage Fatigue on self 5pts for 30secs /// Vanilla+New (changed damage type, changed damage health on self to damage fatigue on self)

---Shadow---
+ Fingernail Moon (Ability): Fortify Luck 25pts /// New
+ Moonshadow (Power): Chameleon 50% for 60secs /// Vanilla+New (changed invisibility to 50% chameleon)
+ Veil of Shadow (Power): Blind on touch 80% for 30secs /// New

---Steed---
+ Charioteer (Ability): Fortify Speed 25pts, Fortify Endurance 15pts /// Vanilla+New (added endurance)
+ Favored Pasture (Power): Mark, Damage Fatigue 50pts for 1sec /// BAMF
+ Wild Ride (Power): Recall, Damage Health 1-20pts for 1sec, Damage Fatigue 10-80pts for 1sec, Damage Magicka 1-20pts for 1sec /// BAMF

---Thief---
+ Akaviri Danger Sense (Ability): Sanctuary 10pts /// Vanilla
+ Cheater's Nip (Ability): Fortify Agility 10pts, Fortify Luck 10pts /// BAMF+New (reduced amount)
+ Hidden Pockets (Ability): Feather 80pts /// BAMF
+ Hara's Dagger (Power): Bound Dagger for 120secs /// BAMF

---Tower---
+ Tower Warden (Ability): Reflect 10%, Resist Normal Weapons 10% /// BAMF
+ Tower Key (Power): Open on target 75pts in 15feet /// BAMF
+ Beggar's Nose (Spell): Detect Enchantment 200pts for 60secs, Detect Key 200pts for 60secs, Detect Key 200pts for 60secs /// Vanilla

---Warrior---
+ Warwyrd (Ability): Fortify Attack 10pts, Fortify Strength 10pts, Fortify Endurance 10pts /// Vanilla+BAMF
+ Hero's Doom (Power): Fortify Health 20pts for 60secs, Fortify Fatigue 200pts for 60secs, Fortify Speed 50pts for 60secs, Damage Health 2pts for 10secs /// New

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Install:
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Copy BirthsignsAMFun_Redux.esp into your Data Files folder and check it on your launcher of choice.

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Uninstall:
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Uncheck BirthsignsAMFun_Redux.esp on your launcher and then delete the file.

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Update:
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Uninstall the old mod, and install the new one :)

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Incompatibility:
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Not sure, but I doubt that this mod will be compatible with any other mod that affects birthsigns. I would not recommend using this mod on an existing save.

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Credits:
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Credit to Alaisiagae for their original "Birthsigns Are More Fun" mod all the way from 2008. Also to Tyrthyllanos's "Expanded Birthsigns for Purists" mod, Alaisiagae used this for inspiration in their mod.
Credit also to Bethesda for their excellent game.

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Licensing:
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Feel free to use and republish this mod in any way you want, just be sure to credit me, Alaisiagae, and Tyrthyllanos.