About this mod
The Wabbajack and its well-known random magic effects is now available in Morrowind and awaits you in Uncle Sweetshare's Workshop in Solstheim.
- Permissions and credits
- OpenMW 0.49
Installation:
Activate:
- Devilish Wabbajack.ESP
- Devilish Wabbajack.omwscripts
Features:
- Wabbajack with a wide range of effects on strike
- paralysis
- invsibility
- transformation into a random animal (41)
- dancing when hit
- falling to ground with 0 fatigue
- command creature
- random chance to almost kill creature
- chance for transformation into another creature
Npcs will die and thus trigger journal entries that look for their deathcount or health == 0
Npcs will drop their inventory items (which should hopefully circumvent any quest items getting lost). This probably doesn't work yet for worn armor and swords, so be wary of that.
Takes into account whether the cell is interior or exterior so that large creatures aren't spawned indoors
Where to find the Wabbajack staff?
Cellid: Solstheim, Uncle Sweetshare's Workshop
Cheat code to get the staff: Player->additem "detd_wabbajack_staff" 1
But why no quest, DetailDevil?:
- it'll be incorporated into "Touch of Madness" at a later stage. It's a mod with a large scope and I'm not sure when that will become public.
Permissions:
Feel free to use the code and .esp for your own modding project. I just can't give permission for the staff because I don't own it.
Credits
Wabbajack Staff mesh: Greatness7, Pikachuno
Wabbajack texture: Alesthewoodcarver