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Quake Retexturing Project - etb

Uploaded by

zdswulyx2

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About this mod

OpenMW Exclusive - give the Dunmer strongholds a look inspired by the Blue Ebon Quake Wizard levels, a magical mix of metal, runes, and blue stones.

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OpenMW exclusive.

Gives the Dunmer strongholds a look inspired by the Quake Blue Ebon Wizard Levels, a magical mix of metal, runes, and blue stones. If you use morrowind.exe the mod may work anyhow but the engine won't understand normals.

The diffuse textures come from the Quake Retexturing Project, I made the set and created the normals.


OpenMW loads the normal textures when in the Shaders section of your settings.cfg file are the followng lines, so double check the settings:

[Shaders]
auto use object normal maps = true
auto use object specular maps = true
auto use terrain normal maps = true
auto use terrain specular maps = true
normal height map pattern = _nh
normal map pattern = _n
specular map pattern = _spec
terrain specular map pattern = _diffusespec



Special thanks to johnnyhostile and superliuk for testing and suggestions.