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DetailDevil

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DetailDevil

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About this mod

Drink and smoke skooma and experience fun hallucinatic trips with shader effects followed by crippling skooma addiction.

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Changelogs
Requirements:
- OpenMW 0.49

Installation:
Activate:
- Devilish Skooma Overhaul.ESP
- Devilish Skooma Overhaul.omwscripts

Make sure postprocessing effects are enabled in the launcher.

Features:
- currently works for liquid skooma and moonsugar + skooma pipe
- smoking from skooma pipes if you have moonsugar in your inventory (you can hotkey the skooma pipe)
- Skooma shader effects
- Skooma magic effects
- Skooma  addiction
- Skooma withdrawal symptoms

But why, DetailDevil?:
- roleplay as an druid / drug addict / barbarian
- more reasons to drink/smoke Skooma

Features in detail:
  • Shader Skooma effect increases over time and reaches climax after three hours. After six hours the effect slowly reverses back to normal. You can also wait out the effect by waiting an entire day.
  • Liquid skooma is more potent in comparison to smoking skooma as moon sugar (25 % as potent as liquid skooma).
  • There are three stages that can be reached depending on how much skooma you drink / smoke 
  • Audio (time) distortion that will increase with the shader effects and distort all Morrowind sounds while you're high

Addiction:
Skooma will make you addicted right away and there is no cure. But DetailDevil, I don't care about lore and want to use drugs without the consequences. Turn addiction off via this command:  set detd_SkoomaMad_Global.noaddiction to 1

There are 3 levels of withdrawal: Mild, Medium and Severe (progresses every day without skooma):

Skooma Withdrawal Day 2
* Decreases Personality by 10

Skooma Withdrawal Day 4
* Decreases Personality by 20


Skooma Withdrawal Day 8 
* Decreases Personality by30

Skooma Withdrawal Day 14 
* Decreases Personality by 20

Skooma Withdrawal Day 30 
* Decreases Personality by 10

Essentially, you are still addicted but it's very managable now (lore friendly)

Credits:
-Epoch for converting the shader effects to OpenMW from noita developers
-noita developers
-Fallchildren for handing me the skooma pipe animations and how to script them with OpenMW lua. This mod greatly benefitted from his contributions.
-Greatness7 for the skooma smoking animations!

Alternatives to this mod: Sebastian Fieber / openmw-skoomaesthesia-port · GitLab (Skoomaesthesia also offers skooma smoking / drinking with a colorful less distorted shader)