0 of 0

File information

Last updated

Original upload

Created by

biltjan

Uploaded by

biltjan

Virus scan

Safe to use

About this mod

Shezarrine is a Morrowind race overhaul designed to be balanced while adding more viable racial options for various builds.

Permissions and credits
Changelogs
Donations
Shezarrine - A Race Overhaul

Shezarrine is a Morrowind race overhaul that aims to balance the viability all races while adding more options for various builds. All races have been overhauled to be equivalent in power, though each race will still have a certain build where they will excel more, but there should be more options that feels powerful yet still balanced for any classes.
  • Once per day Powers have been replaced with strong racial passives.
  • Attributes are slightly balanced so some races have less severe penalties. The total remains 310.
  • Each race now have 7 skill bonuses: 2 major skill bonuses of +10 and 5 minor skill bonuses of +5. The total remains 45.
  • The racial passives of beast races (Khajiit, and Argonian) are balanced around their equipment restrictions.
  • Racial spells, like Argonian's Water Breathing, are now toggleable passives. Cast the spell to turn them on/off.
Designed to be played with Moon-and-Star - A Birthsign overhaul. I'm also working on a magic overhaul. But they are not required.

Races

Argonian
Attributes: INT +5, AGI +5, END -10, PER -10
Major Skills: Alchemy, Athletics
Minor Skills: Mysticism, Restoration, Sneak, Spear, Unarmored

  • Amphibian (Toggleable): 
  • Water Breathing
  • Swift Swim 10
  • Histskin
  • Resist Poison 50%
  • Resist Common Disease 50%
  • Resourceful
  • Fortify Maximum Magicka 20%
  • Sanctuary 5


Breton
Attributes: INT+10, WIL +10, STR -5, END -5, AGI -10, SPD -10
Major Skills
: Conjuration, Mysticism
Minor Skills: Alchemy, Alteration, Illusion, Restoration, Speechcraft

  • Magicka Mastery
  • Fortify Maximum Magicka 50%
  • Dragonskin
  • Resist Magicka 50
  • Spell Absorption 5


Dark Elf
Attributes
: SPD +5, WIL -5, PER -10
Major Skills: Destruction, Short Blade
Minor Skills: Athletics, Long Blade, Marksman, Medium Armor, Mysticism

  • Ashlander
  • Resist Fire 50%
  • Dynamic
  • Fortify Maximum Magicka 50%
  • Fortify Attack 5


High Elf
Attributes
: INT +10, AGI -5, SPD -5, STR -10
Major Skills: Enchant, Illusion
Minor Skills: Alchemt, Alteration, Conjuration, Destruction, Mysticism

  • Highborn
  • Fortify Maximum Magicka 100%
  • Syrabane's Boon:
  • Resist Common Disease 50%


Imperial
Attributes: PER +5, WIL -5, AGI -5, SPD -5
Major Skills: Mercantile, Speechcraft
Minor Skills: Blunt Weapon, Hand-to-Hand, Long Blade, Restoration, Heavy Armor

  • Imperial Luck
  • Fortify Luck 5
  • Red Diamond
  • Fortify Attack 10
  • Sanctuary 5
  • Fortify Maximum Magicka 20%


Khajiit
Attributes: AGI +10, STR -5, END -5, WIL -10
Major Skills: Security, Sneak
Minor Skills: Acrobatics, Athletics, Hand-to-Hand, Light Armor, Short Blade

  • Eye of Night (Toggleable):
  • Night Eye 50
  • Feline Ambush (Toggleable):
  • Chameleon 5
  • Lunar Blessings:
  • Sanctuary 10
  • Fortify Attack 5


Nord
Attributes: STR+10, END +5, AGI -5, INT -10, PER -10
Major Skills: Axe, Blunt Weapon
Minor Skills: Armorer, Block, Heavy Armor, Medium Armor, Spear

  • Rugged:
  • Fortify Attack 10
  • Child of Kyne:
  • Resist Frost 50%
  • Resist Shock 25%


Orc
Attributes: END +10, STR +5, WIL +5, AGI -5, SPD -5, INT -10, PER -10
Major Skills: Armorer, Heavy Armor
Minor Skills: Alchemy, Axe, Block, Blunt Weapon, Medium Armor

  • Berserker:
  • Fortify Attack 10
  • Brawny:
  • Resist Paralysis 50%
  • Resist Magicka 25%


Redguard
Attributes: STR +5, SPD +5, END +5, PER -5, INT -10, WIL -10
Major Skills: Light Armor, Long Blade
Minor Skills: Athletics, Axe, Blunt Weapon, Heavy Armor, Short Blade

  • Wayfarer:
  • Resist Poison 50%
  • Resist Common Disease 50%
  • Conditioning:
  • Fortify Attack 5
  • Sanctuary 5


Wood Elf
Attributes: SPD +10, AGI +5, END -5, STR -10, WIL -10
Major Skills: Acrobatics, Marksman
Minor Skills: Alchemy, Alteration, Light Armor, Security, Sneak

  • Green Pact:
  • Resist Common Disease 50%
  • Sanctuary 10
  • Hunter's Eye (Toggleable):
  • Detect Animal 50
  • Acrobat (Toggleable):
  • Slowfall 10 (Not required, but MCP Slowfall Overhaul is recommended.)

Notes:
  • A new save file is required for initial installation. Unless specifically stated, update does not require new save.
    Spoiler:  
    Show
    If you want to use pre-existing character, you could use "enablestatreviewmenu", choose your current birthsign. DON'T change your race. The new passives should be applied.
  • Passives will be applied to NPCs.

This mod is inspired by SimonMagus' Skyrim mod Aetherius - https://www.nexusmods.com/skyrimspecialedition/mods/26686
The toggle features are based on Vinifera7's Eye of Night toggle mod - https://www.nexusmods.com/morrowind/mods/43139