About this mod
Random stats get damaged over time. Better restore them before you get too weak and collapse or die!
- Requirements
- Permissions and credits
- Changelogs
For OpenMW 0.48 or 0.49
by Solthas
Random stats get damaged over time. Better restore them before you get too weak and collapse or die!
[INSTALLATION]
Unzip the mod subdirectory wherever you put your mods, or on a datapath listed in openmw.cfg (default Windows location C:\Users\...\Documents\My Games\OpenMW), and check the checkbox in OpenMW Launcher > Data Files > modNameHere.omwscripts
[DESCRIPTION]
This challenge mod is just mean. Every so often (1 s by default), one of your stats (health, magicka, fatigue, any attribute, or any skill) will be selected to be damaged by a single point... unless it's fatigue, in which case it will be damaged by 10%. Higher value stats are more likely to get selected (by default).
As you slowly decay, your maximum fatigue and run speed and carry weight and ability to hit with any of your weapons or cast any of your spells will diminish. You can restore all attributes for an simple 25 gp donation at an Imperial Cult altar.
For an optional alternative challenge, you could perhaps set it up so
- a random stat gets cut in half once per minute.
- IDK, any other ideas?
[RECOMMENDATIONS]
If you are using this with my combat pack, disable Sol's Lose More Health in the options.
You may also also like to use an anti-pause mod so that the game does not pause while you're menuing! (https://modding-openmw.gitlab.io/pause-control/)
[CONFLICTS]
I hope there aren't any.