About this mod

Textures of creatures of the original game and DLC, passed through the upscaler and finished manually.

Requirements
Permissions and credits
Changelogs
Textures have a resolution from 512 to 2048. The changes affect all creatures, except Almalexia, Vivec, Dagoth Ur, Sotha Sil, Azura, Werewolves.

The set includes an archive with meshes, which is recommended for installation, since some of the original models had problems that I tried to fix. But I forgot which specific models I corrected, so the archive contains almost all the meshes of the creatures: fixed and original. 
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If you want, you can replace them with others, but I do not guarantee the correctness of the texture display.

Since I wanted to preserve the vanilla appearance of the monsters, I used the original textures as a basis. Somewhere I succeeded, somewhere not. The result did not completely satisfy me, but I did not have enough skills for more.

Special thanks to the authors of the resources from which I made the texture of the ash vampire. Unfortunately, I do not remember the names of the authors, since these resources were stored on my PC for a very long time. If you recognize your materials, then contact me.