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LunniySaharUploaded by
LunniySaharVirus scan
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About this mod
Textures of creatures of the original game and DLC, passed through the upscaler and finished manually.
- Requirements
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DLC requirements
DLC name Bloodmoon Tribunal Mods requiring this file
Mod name Notes Vanilla Friendly Texture Processing Plant - Permissions and credits
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Credits and distribution permission
- Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources
- Upload permission You can upload this file to other sites but you must credit me as the creator of the file
- Modification permission You are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me
- Conversion permission You can convert this file to work with other games as long as you credit me as the creator of the file
- Asset use permission You are allowed to use the assets in this file without permission or crediting me
- Asset use permission in mods/files that are being sold You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
- Asset use permission in mods/files that earn donation points You are allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Special thanks to the authors of the resources from which I made the texture of the ash vampire. Unfortunately, I do not remember the names of the authors, since these resources were stored on my PC for a very long time. If you recognize your materials, then contact me.
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- Changelogs
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Version 1.0
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Textures have a resolution from 512 to 2048. The changes affect all creatures, except Almalexia, Vivec, Dagoth Ur, Sotha Sil, Azura, Werewolves.
The set includes an archive with meshes, which is recommended for installation, since some of the original models had problems that I tried to fix. But I forgot which specific models I corrected, so the archive contains almost all the meshes of the creatures: fixed and original.
If you want, you can replace them with others, but I do not guarantee the correctness of the texture display.
Since I wanted to preserve the vanilla appearance of the monsters, I used the original textures as a basis. Somewhere I succeeded, somewhere not. The result did not completely satisfy me, but I did not have enough skills for more.
Special thanks to the authors of the resources from which I made the texture of the ash vampire. Unfortunately, I do not remember the names of the authors, since these resources were stored on my PC for a very long time. If you recognize your materials, then contact me.
The set includes an archive with meshes, which is recommended for installation, since some of the original models had problems that I tried to fix. But I forgot which specific models I corrected, so the archive contains almost all the meshes of the creatures: fixed and original.
Spoiler:
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If you want, you can replace them with others, but I do not guarantee the correctness of the texture display.
Since I wanted to preserve the vanilla appearance of the monsters, I used the original textures as a basis. Somewhere I succeeded, somewhere not. The result did not completely satisfy me, but I did not have enough skills for more.
Special thanks to the authors of the resources from which I made the texture of the ash vampire. Unfortunately, I do not remember the names of the authors, since these resources were stored on my PC for a very long time. If you recognize your materials, then contact me.