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Kamikaze

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Kamikaze1

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About this mod

Enchanting is possible without alchemy abuse and soul gems are more useful.

Permissions and credits
Game Setting                   | Vanilla | Practical
-------------------------------+---------+----------
fEnchantmentChanceMult         | 3       | 0.375
fEnchantmentConstantChanceMult | 0.5     | 0.5 (unchanged)
fMagicItemRechargePerSecond    | 0.05    | 0
fSoulGemMult                   | 3       | 10
iSoulAmountForConstantEffect   | 400     | 301


Soul Gem Capacity | Vanilla | Practical | Max Soul
------------------+---------+-----------+---------
Petty             | 30      | 50        | Centurion Spider
Lesser            | 60      | 100       | Scamp
Common            | 120     | 200       | Dremora Lord
Greater           | 180     | 300       | Winged Twilight
Grand             | 600     | 400       | Golden Saint
Azura's Star      | 15000   | 50000     | Almalexia


- Rebalanced Enchanting so that an Exquisite Ring can be enchanted with 100% certainty if you have 100 Enchant, 100 Intelligence, and 100 Luck.
- Enchanted items no longer automatically recharge.
- Soul gem capacity is more evenly spread out so that minor soul gems are more useful and filled soul gems are cheaper.
- Any grand soul can be used to enchant constant effects.

IMPORTANT: If you use MW Code Patch, you must disable "Soulgem value rebalance" or the soul gems won't function as intended.


ENCHANTING SUCCESS

This is the enchanting success formula.

Success% =
    Enchant Skill Level + Intelligence/4 + Luck/8
    -
    (5/6) * fEnchantmentChanceMult * (1 / [fEnchantmentConstantChanceMult if constant effect else 1]) * Item Enchantment Points


Comparison of vanilla vs practical game settings:

SKL/INT/LUC | Type     | Item           | Vanilla% | Practical%
------------+----------+----------------+----------+-----------
5/30/40     | On-use   | Exquisite Ring | -282     | -20
5/30/40     | Constant | Exquisite Ring | -582     | -57
100/100/100 | On-use   | Exquisite Ring | -162     | 100
100/100/100 | Constant | Exquisite Ring | -462     | 62
5/30/40     | On-use   | Daedric TwrShd | -545     | -52
5/30/40     | Constant | Daedric TwrShd | -1107    | -123
100/100/100 | On-use   | Daedric TwrShd | -425     | 67
100/100/100 | Constant | Daedric TwrShd | -987     | -3


IMPORTANT: Enchanting failure is checked once per effect instead of once per item. This means that your chance to enchant an item decreases when you add multiple effects.