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Created by

Harold

Uploaded by

HaroldSchematics

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Safe to use

About this mod

A dark shadow looms over Vvardenfell. As mysterious kidnappings baffle the Imperial Legion, desperation grows. Without options or answers, they enlist your help. To unravel the mystery, you must enter the dangerous waters of espionage.

Requirements
Permissions and credits
Changelogs
Harold's Archipelago
Trouble in Paradise






Features
  • Expansive quest chain where your moral choices pave alternative endings (Good/Evil)
  • Scripted scenes and encounters that encourage stealth gameplay
  • A sprawling landscape to explore with 50+ new NPCs
  • Rich, multi-layered dialogue
  • Novel mechanics including night/day NPC behaviour, window breaking, cannon firing, among others

Requirements

  • Morrowind / Tribunal / Bloodmoon
  • For the most reliable experience, play with Vanilla + expansions only

Beginning your Adventure
Looking for your first lead, aye? Explore the landscape immediately north of Dagon Fel's dock – but be warned, things aren't quite as they seem.

Author Recommendations
  • Suitable for high-level characters (Level 30+)
  • Stealth and persuasion are crucial to remaining undercover. Save often to prepare against unexpected challenges!

Version log
  • 1.8 — Larger archipelago, overall increased difficulty
  • 1.7 — Expanded the main quest chain and added new challenges
  • 1.6 — Enhanced stealth emphasis
  • 1.5 — Improved decor
  • 1.4 — Added new side quests
  • 1.3 — Expanded scenes and dialogue, bug fixes
  • 1.2 — Minor bug fixes
  • 1.1 — Added more dialogue and scripted encounters
  • 1.0 — Initial release