About this mod
This mod adds the eccentric (or EGG-centric) race of the "Skerry MAYAN Eggboi" (which are completely unrelated to eggs (or Scary stuff, or the Band MAYAN (It's just a purple croissant really... (meant to be a little creepy.))))
No sixth house bases, or bonus bean rooms this time, sorry.
- Requirements
- Permissions and credits
- What does this mod add?:
This mod adds the eccentric (or EGG-centric) race of the "Skerry MAYAN Eggboi" (which are completely unrelated to eggs (or Scary stuff, or the Band MAYAN (It's just a purple croissant really... (meant to be a little creepy.))))
No sixth house bases, or bonus bean rooms this time, sorry.
- Requirements:
Bloodmoon and Tribunal
a new game (to pick the race) (it is a new race mod after all)
- Installation:
extract the meshes and textures folders, and Skerry MAYAN Eggboi.ESP to your morrowind/Data Files
Don't forget to activate the mod in your launcher before playing, otherwise it won't be active...
"and when a mod isn't active you cannot see its contents in game, because it isn't active I tell you hwhat" - Hank Hill, on Morrowind and Mods
- What:
what?
- Stats and abilities:
Race name: Skerry MAYAN Eggboi
Non-beast race
-- Skill Bonuses:
Acrobatics: 5 (because being agile seems... cool or something)
Unarmored: 10 (just to give a somewhat strong start when your character is poor in the beginning and cannot afford armor)
Speechcraft: 5 (speaking skills are good I think)
Mercantile: 5 (so buying/selling is easier)
Blunt weapon: 5 (just some weapon skills I picked at random)
Axe: 5 (same as with blunt weapons)
Alteration: 10 (Levitation spells rule)
Total: 45
-- Base attributes:
Strength: 40
Intelligence: 40
Willpower: 30
Agility: 40
Speed: 50
Endurance: 40
Luck: 30
Total: 310
-- Special abilities and spells:
Skerry MAYAN Abilities:
Detect key 10 pts
Resist common diseases 50 pts
Resist paralysis 2 pts
Weakness to poison 2 pts (gotta have a weakness for balance... I think) (2 points only, so it probably doesn't matter much)
Tactical MAYAN Retreat (usable once per ingame day) :
Summon Scamp 45 seconds
Summon Scamp 45 seconds (2 guards to allow you to safely run away from danger)
Invisibility 45 seconds (not Chameleon, that might be al little overpowered)
Fortify attribute - Speed, 45 seconds 50 to 58 pts (gotta go fast)
Skerry MAYAN Scream (usable once per ingame day) 8 magicka:
"Emit a scary sound to scare everyone in a 200 ft radius"
Sound (three times): 200 ft 40 seconds, for 50 pts on TARGET (mostly for immersiveness)
Sound (three times): 200 ft 40 seconds, for 50 pts on SELF (They scream so loud, it makes their own ears ring.)
Demoralize Creature: 200 ft 40 seconds, 48 to 50 pts on target (the actual scare effect)
Demoralize Humanoid: 200 ft 40 seconds, 60 to 61 pts on target
Skerry MAYAN Chaos (normal spell, base spell cost: 12 magicka) (probably useless) :
"When you try casting something without a plan of what to cast, this happens"
Burden: 32 seconds, 1 to 1250 pts on self
Blind: 12 seconds, 1 to 100 pts on self
Blind: 30 seconds, 1 to 50 pts on self
Cure Blight disease: cures you of any blight disease, yay!
Damage Fatigue: 2 seconds, 1 to 150 pts on self
Cure Common disease: cures you of any common disease, good stuff.
Water Breathing: 12 seconds on self
Water Walking: 3 seconds on self (just for giggles)
- Backstory (in-game lore):
Once upon a time in Morrowind, there were the Dwemer. This is not their story.
A Telvanni experiment with pulling ideas from the Aurbis went wrong one day, and the thought of strange purple croissants came into the world, that thought gained solid form, and became this race.
- Backstory (why I made this):
I was bored back in april, and started a new project by making a random shape in Blender, added some Brazilian Carnival-esque elements after deciding it would become a race for morrowind.
The textures I randomly made, using GIMP and Blender as I Proceeded with the body parts of this race. My intention was to make something really strange.
The name was made with whatever random words I came up with. Then I saw there's a modathon in may so I decided to actually release this particular mod.
(I have hundreds of mods I decide to either not finish or release, every year. So I'd rather release a joke mod that will be laughed about and forgotten than something serious that isn't good enough.)
(Man, insecurity is a.... very mean... Golden Saint.)
- PFAQ (Probably Frequently Asked Questions):
- What face did I use for the faces?:
mr. Skyrim himself (Todd Howard, you know him, he knows you, he knows we all need Skyrim (home of the Nords).)
- Are there any known issues?:
the hands and wrists don't attach to eachother, just pretend they're floating.
- Any tips/hints?:
try not to use the Skerry MAYAN Scream in an area with friendly NPC's nearby, you'll get a bounty.
For modders who, like me, suffer from insecurity issues, or think they're not good enough to release a mod, JUST. DO. IT. You'll feel better afterwards. And you'll get better at modding!
more importantly: Have fun!
Made with Blender, GIMP and Nifskope.




