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Credit for creating the original mod goes to Vurt.
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This mod was a real pain in the you know what! What exactly is this mod? It's Vurt's Corals, but I cleaned it, optimized it, and fixed one of the coral meshes that made it look invisible depending upon the angle you looked at it. But not just that, the big edit I made to this was manually lowering every single coral and sea grass mesh by hand in the Construction Set. Yes, insane. Why did I do all that? Well, I love Morrowind, and also I was really fed up with how groundcover never get's addressed whenever there's a new TR update as it alters the seabed and why we get floating coral in the first place. I used to use "Lush Synthesis" and I even started to do for that mod what I did for this mod, but it's so much larger I gave up. The creator of that mod even has software that can apparently fix all floating grasses but I couldn't get a clear answer from him on how to use it. Annoying! Here's the mod if you think you might have better luck: The LawnMower for Morrowind at Morrowind Nexus - mods and community (nexusmods.com). "Lush Synthesis" can affect performance on some computers. Vurt's corals is a lighter mod that's performance friendly. Anyway, you may still find a few floating coral here and there with this mod, but it's much better I promise. Now you can finally enjoy a non-immersion breaking dive in the Sea of Ghosts! You'll need the original mod to start Vurt's Groundcover at Morrowind Nexus - mods and community (nexusmods.com) and then simply replace the original esp and mesh with mine. Enjoy!