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File credits
Based on the work by JettN77 and his mod A New Windmill for Pelagiad. JettN77 advised 'that the animations are not mine to begin with, feel free! I'm not actually sure who made them exactly. They come from TR_Data I do believe. Melchior helped me set the mesh up. All I did was place stuff in the CS.'
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Changelogs
Version 2.0
Updated to correct issue where texture may fail to render when veiwed from a long distance.
Version 1.0
Initial version
Provides animation to the exterior of the windmills included by the Morrowind Rebirth mod, such as Caldera and Pelagiad. I have many hours of enjoyment from Morrowind Rebirth with the additional detail and rebalancing, this is my contribution to enhance the immersion. I am aware that Morrowind Rebirth did include animated windmills in an earlier version but was removed due to an impact on performance. I have not noted any material impact on performance from this animation so enjoy.
It uses texture from Morrowind Enhanced Textures so this is a requirement. This was developed within OpenMW but I have received feedback that it also works fine with MGE XE enabled.
I am primarily a player rather than modder but I will try to assist if there are any queries.
Credits: This is inspired by and reused the meshes from the mod A New Windmill for Pelagiad by JettN77. Inspired by Morrowind Rebirth version 6.5 by the talented johanrosen.