Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission or crediting me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Max Yari (https://www.nexusmods.com/users/11230608) For creating the OpenMW Animation Blending feature which inspired this mod. Easing code and config structures were adapted from his work.
Hrnchamd (https://www.nexusmods.com/morrowind/users/843673) For helping figure out some engine details and adding related data structures to MWSE for this mod to use.
Melchior Dahrk (https://www.nexusmods.com/morrowind/users/962116) For creating the banner image and proof reading the documentation.
Donation Points system
This mod is opted-in to receive Donation Points
Animation Blending MWSE Edition
Adds animation blending to Morrowind, enabling smooth transitions between animations. Where before a character would abruptly teleport from one animation pose to the next, now they will seamlessly move between them.
Features
Automatically smooths transitions for all npc, creature, and player animations.
The look and timing of each transition can be adjusted via configuration files.
Purely a visual effect and has no influence on gameplay mechanics or timings.
Compatible with all mesh and animation replacers.
Details
This mod is inspired by and based on the OpenMW implementation by Max Yari. At the moment the OpenMW version is still under review, but once approved it will available as a setting you can enable in the launcher. You can download test builds of the OpenMW implementation here.
The MWSE implementation source code and readme are also available on github.