0 of 0

File information

Last updated

Original upload

Created by


Uploaded by


Virus scan

Safe to use

Tags for this mod

About this mod

Adds about 30 low-level quests to Seyda Neen, Balmora, and a particular category of people.

Permissions and credits

Fresh off the boat in Seyda Neen? Feel a bit rudderless? Not sure where you can go without leveling up some skills?

This mod adds about 30 quests to NPCs that are relatively easy for new players to run across. Some quests are easy to find and some slightly less easy. Most of these quests are suitable for new characters and give opportunities for combat, persuasion, and security. Some of the quest rewards include interesting items for newer players.

This mod also adds books. Some are of minor interest to loremasters, some are just more information for a quest, one is a bit silly, and the other 23 are recipes.


This mod makes minor additions to the following Cells (probably won't conflict except with terrain changes or overhauls):

Unfortunately, this mod adds a minimal pathgrid to the following cells to make the NPCs do what I tell them:

Where's the Quest?

How to Start Most Seyda Neen Quests:

How to Start Most Balmora Quests:

Certain People All Have a Quest:

The mod is "compatible" with LGNPC Seyda Neen (or at least an old version of it) in that it references and builds on the LGNPC dialogue in a few cases.

Known Issues

None with OpenMW. With vanilla or MWSE/MGE, a few scripts reportedly don't behave as expected, but hopefully the issues are cosmetic and comedic.

Special Thanks

To SanchoTomato for highly detailed testing and feedback that went above-and-beyond my expectations.
To Benefactor for feedback and suggestions.
To the Morrowind Modding Discord for answering dumb questions because I don't remember how half of this works.