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MIT licensed, have fun.
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Increased johnnyhostile's wander distance by roughly 4x
His script won't disable him until the player isn't looking at him
Version 1.8
Fixed a bug that caused johnnyhostile to never go away like he said he would
Gave the book mesh and textures unique names/paths so they don’t clash with upstream
Version 1.7
Added a unique book for the guide (thanks to Settyness and Sophie!)
Increase dialogue track volume
Version 1.4
New entries by Hurdrax Custos
Removed the entry for Rise of the Tribe Unmourned
Moved the NPC more towards the bridge
The NPC now wanders
The NPC no longer force greets
Fixed dialogue issues
Cleaned up the scripts and variables used (thanks Ronik!)
Version 1.3
Properly implemented the audio via Say (special thanks to Settyness for this!)
Version 1.2
Cleaned up audio tracks a bit (special thanks to Settyness for this!)
Version 1.1
Re-recorded the audio tracks at a slightly higher level and with some cleanup.
Version 1.0
Initial release.
An odd stranger greets you in Seyda Neen and gives you a “guide book” as a gift.
The process of going through the mod lists on Modding-OpenMW.com is a long one, and by the time you’ve finished you may have lost track of all the new content you now have to see. That’s where “The N’Wah’s Guide” comes in.
I created this mod with the goal of giving players an in-game guide to the new content they added via the mod lists.
This mod is potentially immersion-breaking and not lore friendly.