Morrowind
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ZackHasaCat

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Zackhasacat

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About this mod

Some keys, such as slave keys, are not associated with any door or container, which makes them not detected by the "detect key" spell.

This fixes those. For OpenMW.

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Part of the May Modathon Month.

This mod addresses an issue in Morrowind where some keys, such as slave keys, are not associated with any door or container. As a result, these keys are not detected by the "detect key" spell.

To fix this, the mod utilizes OpenMW Lua to identify items with "Key" in their icon, name, mode, or ID, and marks them as keys for the spell's detection. This includes keys used in dialog or quests, which the game does not recognize as keys.

Please note that this mod requires the very latest build of OpenMW as of this post. The last feature this mod uses is less than a week old, so make sure you have a very recent build. It will not work with the 0.48 RC version.

To use the mod, simply enable both the omwaddon and omwscripts files. If you do not activate one of them, you will receive a warning.

Let me know if you have any issues in the comments.

Thanks!

If you use MWSE-Lua instead of OpenMW, you may download a verison that works for MWSE here.