Morrowind

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Original upload

Created by

Viga

Uploaded by

Vigawatt

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About this mod

You retrieve the Dwemer Puzzle Box for Hasphat Antabolis, give it to him, and that's it? What's the puzzle? Now you can think like a Dwemer and try to open the Dwemer Puzzle Box.

Speak with scholars to learn hints on how to decipher the puzzle. Take it with you and play anywhere, Get out your quill and paper to solve this puzzle.

Requirements
Permissions and credits
Changelogs
Actual Dwemer Puzzle Box
by Viga
Hasphat Antabolis has this to say about the Dwemer Puzzle Box: "The inscriptions on the box seem to be the directions for setting a Dwemer key to open a specific lock."

Did the Dwemer hide all their secrets in cube form? Or perhaps Hasphat Antabolis does not know what he is talking about and is trying to sound smart. Maybe the puzzle box is, as the name implies, a game. (Dwemer entertainment, am I right?).  Now you can think like a Dwemer and solve the puzzle box. Be the first to open the box in thousands of years.

Take out your quill and paper, Ondusi's Open isn't going to unlock this box.






Features
- A unique puzzle of ancient Dwemer design
- Speak with scholars to learn clues on how the puzzle box works.
- Play anywhere, put it away when done. Progress is saved.
- A reward for solving the puzzle, if there is anything inside that is.

Requirements
- Morrowind
– Tribunal
– Bloodmoon

Installation
Extract contents into your Data Files folder.

How to Begin
- Speak with Flaenia Amiulusus in the Balmora Fighter's Guild after Hasphat has given you the key to Arkngthand. She knows his secret.
  - After completing the Antabolis Informant quest, speak with Hasphat a few days later and he will give you the key he "claims" he made from the puzzle box.
    Speak with Flaenia after receiving this key.
- Equip the puzzle box Flaenia gives you from inventory to begin puzzle.

Notes
- A gnomon is the geometric term for an L shape.
- The View option gives a view of the box for 5 seconds unobstructed by any menu. The game is not frozen, just wait 5 seconds.
- Think on your feet: if activating the box from a crouch position, or using a mod in which the player can sit, the box will not appear in front of the character's 
  face.
- I recommend getting Edwinna Elbert's clue at a minimum.
- Try to look straight ahead when equipping the box. The box is presented at head height, and if you are looking up or down it won't be centered in the screen.
  You can put it away and re-try or use the View option to adjust your camera.
- If the player moves their view too much while playing with the cube, it may look off center. You can put away the cube and equip it again to reset the position.
  Progress is saved.
- The interaction with the puzzle is modeled after how the player reads a book. When the player reads a book, the character is not looking down at an open
  book on a table. The book is presented in front of the player's face. You cannot move, your focus is on the book. Likewise, do not think of the box as floating in
  air in front of the player. Instead, your attention is on the puzzle. It is in front of your face, you cannot move, because you are engaged with the puzzle. 

Bug Reporting
There are a lot of possible shape combinations, rotations, and orientations. If you encounter what you think is a bug, such as if the box rotates in the incorrect direction, the wrong shape lights up when pressed, please see the ReadMe for the information that would be most helpful for me to track down the issue.

Permissions
I lightly modified the the tx_dwrv_cube00.dds and tx_dwrv_cube10.dds from Morrowind
Enhanced Textures, with their permission. First seek their permission to use the
higher resolution dwemer puzzle box textures before requesting to use my retextures.

Credits
- Inspired by Thirteen Telvanni and Nine-holes by Dillonn241, adding mini games into the game.
- Thank you to DassiD and the Morrowind Enhanced Textures team for allowing me to modify their high resolution Dwemer Puzzle Box textures.
- Thank you to The Imperial Library, imperial-library.info, for documenting the translation of the Dwemer alphabet.
- Thank you to the Morrowind modding community for keeping Morrowind new.