Morrowind
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MisterFallouty

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MisterFallouty

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About this mod

This Mod attempts to Overhaul many of the Legendary Artifacts to be, well more worthy of their respective (and befitting) their status and worthy of song, alongside fixing minors issues with most armors/weapons that never personally sat quite right with me.

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Have you ever sat down and wondered why your adamantium breaks so quickly as if it were steel?

Were you disappointed that your Stahlrim was so low in enchantment capabilities?

Have you ever wondered why you could wear almost a full set of Ordinator/Her-Hand armor without them automatically going in: ""You Filthy N'wah/S'wit"" mode on you and then proceeding to cut you down?

Have you ever went to Darius (or any legion commander) in a almost full suit of imperial armor of some type, only for him to go; "YOU ARE OUT OF UNIFORM, SOLIDER!, COME BACK WHEN YOU"RE SERIOUS!",  because you didn't have that only one right missing pauldron that's labeled as: "legion uniform""?

Have you ever felt that daedric armor/weapons were relatively weak?

Have you ever collected that most legendary artifact of reported Song and myth; the such that have won wars with ease, made legendary figures (if not literal gods in their respective cultures) alongside creating the most Mythical stories and have made whole races on Nirn go extinct. only for you to go: "Wow 5 points in two attributes, that sure makes anyone who can't cast spells be either a journeyman mage or powerful wizard in a instant. probably will sell this to creeper for quick cash" or a ring that's so powerful that it has unified the most hated houses who abhored each other into becoming the best of allies and makes the wearer impossible to unlike? only for you to discover that same said ring does a whole whopping *10-15 points of personality* or a daedric gods personal spear; that does 50 points of burden or even better yet: a daedric lockpick, thats supposed to never wear out and almost open locks with near ease. only for it to be used up in 50-100 uses and has the quality of a journeymans lockpick? 

If you have ever answered: Yes, to atleast *one* of these questions. then this mod is for you! (and if you have said yes, to all of them here; then this is *most definitely* the mod for you.

i've buffed nearly all the most famous of famous artifacts to be: "OP" (many attribute/skill point based items are 100+), to be atleast worthy of their supposed song and legend.

(And to anyone who says, ((while furiously typing, since I know that i'm going to get these. might as well cover them)): "ThIS MoD IsN'T BaLaNcEd!!!!!!!!!"" ""ThIS MoD mAkE's CeRtAiN ScEnAriO's TOO HARD, PLZ DIAL IT BACK!!!!!!!""
""WeLL AcKshUaLLy ThIs MoD ISn't LoRe AcCuRaTe BeCaUsE *insert effect that is/isnt here or that it's too much or too little*!!!!!!!""

Firstly; And your point here, exactly is? These are artifacts of Great Power, either created by Divine-Entities or old Grand-Masters of Magery ((Thaumaturgy/Enchanting)) from previous eras. Yes, they are going to curb-stomp anything in your path, Give you downright immunity from certain elements or ""break the game"". they aren't some mere shitty enchantments done in the backwater of nowhere from a lowly apprentice mage here. it's up to you, if you can handle their power.

Secondly; That's the point, you're not supposed to almost steam-roll over NPCs ((who may or may not have them here)) or have a brief "struggle" with them,
tangoing with one of these people who has some of these artifacts *should be* a very great struggle or be downright impossible without some type of planning/forethought before engagement

Thirdly; i've tried to make things as reasonable in this regard, things *that I , personally think* fit the overall themes of them. Yes, some have been slightly tweaked, changed and some have been overhauled quite massively from vanilla. ) 

but to get back on point to some of my changes for you to get a further feel of the mod:

Adamantium is now the strongest of the mortal metals/medium armor (and the most durable as equally as it is most heaviest of the mortal metal armors/weapons).

"Ice" (Stahlrim) is now the second best of medium armors but the upside; it is now the most lightest of mortal materials as it is the best for enchanting possibilities.

Daedric is by far the most dangerous as it is quite deadly and protective (as it is equally durable), the downside is that it weighs massively.

all the imperial classified armors are now accepted as "imperial uniform" standard gear.

you wearing any piece of ordinator and/or her-hand armor, will mark you for death by them.

Compatability: It should be compatible with most things unless it greatly overhauls items, of course. (visual changes should be alright, just stat changes. I also highly suggest using: "FMGS - Unique Items Compilation" btw if you haven't already, the designs are quite beautiful and well needed.

There's also a mod, (if you don't like my mod and one that perhaps is a bit "more balanced" than mine) called: "Almighty Artifacts" by abiel0530.