Morrowind
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Solthas

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Solthas

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About this mod

Gives sixth house amulets a useful, tempting, and dangerous enchantment, more akin to the effects of Corprus Disease itself.

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Sol's Sixth House Amulet

The Sixth House Amulet's default "corprus_amulet" enchantment is literally basically useless. Drain your personality for 5 seconds. Really? How about we amp it up, based on the actual effects of the divine disease. Corprus buffs your strength and endurance, while draining your intelligence, willpower, speed, and personality, and this ramps up the longer you go uncured.

So let's give you a Sujamma-level strength and endurance buff to temp you into tapping into the amulet's power, but damage the negatively impacted stats by 1-5 to really lean into the corruption factor, and make it a bit of a gamble. Maybe this is a bit too much damage. The default amulet also has a cost/capacity of 5/25, which recharges far too quickly and gives you no reason to collect multiple, so let's up that to 50/250. Maybe it needs to be increased further.

[INSTALLATION]

This mod should work with any version of morrowind. I made it mostly using openMW CS, and I did
some testing on vanilla, and cleaned it etc.
Unzip the mod into your datafiles or something. Standard .esp install rules, I imagine.
If you have any bugs, please let me know.

[CONFLICTS]

This will conflict with any mod that affects the enchantment on the basic sixth house amulet. If loaded later, it will replace the other mod's enchantment. It does nothing else.

[CREDITS]

Sol for the mod. Bodz for the idea to damage instead of drain. Vengyre for balance feedback. Shigbit for interesting ideas.
Meme source.