Morrowind

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Solthas

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Solthas

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About this mod

Dynamic astral projection style free cam mode for use as a Daggerfall-style 3D Dungeon Map. Sorta balanced, sorta lore-friendly, fully configurable.

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Sol's Daggerfall Dungeon Map
For OpenMW 0.48.0+

You commune with Azura to witness Prophecy, projecting your conciousness through the Dream Sleeve to see the lay of the Now. Be careful, for time will not pause while you are away from your body, and all tools come with a cost. Weakening your connection to mortality will take its toll.



Note: This mod requires your in game post-processing to be enabled.

[RECOMMENDATIONS]
This can be paired seamlessly with my other OpenMW 0.48+ Lua mods, but probably won't be included in my full Timed Directional Combat modpack. It's more of a standalone thing. That being said, I totally also recommend the modpack.

[DESCRIPTION]
Hit "Ready Spell" + "Activate" simultaneously, and you'll trigger free cam mode. Jump to move up, sneak to move down. Hit the same keybind to end it early. Camera speed scales with your speed. Every 10 seconds, your health, magicka, and fatigue will be drained based on your Mysticism, Willpower, and Endurance, respectively. Train up the skill and attributes to reduce the drain effect. If your magicka or fatigue run out, the effect will end early. If your health runs out, you will die.

[INSTALLATION]
Unzip the mod subdirectory wherever you put your mods, or on a datapath listed in openmw.cfg (default Windows location C:\Users\...\Documents\My Games\OpenMW), and check the checkbox in OpenMW Launcher > Data Files > modNameHere.omwscripts

[CONFLICTS]
I hope there aren't any.

[CREDITS]
ptmikheev. Me. Bodz for shader modifications.
Adapted from https://gitlab.com/ptmikheev/openmw-lua-examples/-/tree/master/AdvancedCamera
See GNU GENERAL PUBLIC LICENSE about reuse and modification and sharing, etc.