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sam

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samtheson

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invisible marker error nif

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I was asked if I could produce an invisible marker error like the one for oblivion.
Easy job, I just changed the material properties in nifscope to render it completely unseen.

Sometimes when removing or adding a mod, there is a missing mesh warning error floating (or several).
It can be a right pain trying to track them all down and I am sure there are people that would prefer to do it the long and correct way but anyway, this works for me
and saves a lot of wasted hours.