Veloth faces the correct direction in his artistic depiction
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Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
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Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
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Author notes
Idk in what case you'd need to specifically use these files for your mod but if for some reason you do, and you use the mesh from Morrowind Optimization Patch, credit the the team that made that.
File credits
Uses a mesh from Morrowind Optimization Patch
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Veloth Faces Right
Veloth led his people East, from the Summerset Isles to Morrowind/Resdayn. Everyone knows West = left and East = right. So why is Veloth facing the wrong direction in all his depictions?
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This mod is a single file mesh replacer. All it does is change the texture wrapping on In_velothismall_fresco_01 so that the art on that mesh is flipped. Therefore it will work with any texture replacer you use but anything that replaces that mesh will not be compatible.
Just a thing that vaguely bothers me every time I see it and I didn't find another mod that makes this change.
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Installation: Unzip. Pick vanilla-y version or optimization patch version. Drag those contents into Morrowind/data files. As far as I can tell, the optimization patch mesh just cleans up the texture wrapping on the rest of the mesh (the parts that aren't the fresco art) and removes extraneous collision information. No real reason not to use that version. Credits to the MOP Team for that mesh.