Adds exquisite iron and steel "end-game" weaponry to the game.
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Changelogs
Version 1.05
exquisite iron and steel weaponry added
Iron and steel weapons look great, but they quickly lose their effectiveness in battle. This mod tries to add some "end-game" flavor to your choice of weaponry, by creating exquisite versions of iron and steel melee weapons. They are available once the player reaches level 10 in random iron and steel leveled lists. These new exquisite weapons, when possible, have similar stats to their daedric counterparts, with minor alterations. In particular, their enchanting capacities are exactly the same. Exquisite Greatswords are added as well, one-handed versions of claymores, although they are more cumbersome. All of these exquisite weapons are added to loot list, and available only after level 10. The loot lists changed are random_iron_weapon and random_steel_weapon. If you wish to test on the console, all of these items have the "Exquisite" prefix followed the original ID.