The disused catacombs under Balmora make a fine spot for a flea market. Food, drink, jewellery, home goods, tailoring, all available and guaranteed watched over by the sacred dead.
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Changelogs
Version 1.3
Decorated the bunkhouse properly, new gravepit mesh from Mechior, and added the gravetender as a bit of lore spice now that I have the experience to make him work.
Version 1.2.2
both version now have the same npc names, the bed in Gravehome should be sleepable again.
Version 1.2.1
Fixed northmarker, rotated ladder exit point to keep relative direction.
Version 1.2
new location, fixed a small typo in a note, gave some merchant surnames.
Version 1.1
Fixed looping dialogue, merchants inventories, keys for sale, and doors without matching keys.
Theme: Flea Market/Wild Goose Chase
Summary
The Balmora catacombs were once the vanity project of a particularly pious noble family, one who fell on hard times. Now the Temple rents out the location to House Hlaalu, and a handful of merchants make use of the space with the understanding that the sacred dead are not to be disturbed. To ensure a degree of security for the sacred dead a gravetender has been left as custodian, patrolling and singing hymns.
The various merchants sell a variety of OAAB goods, mainly for decoration purposes; jewellery, gemstones, glassware, silverware, hoods and clothing, various home miscellanea, food and drink, all available.
There is a small starter home for rent, check the notice board for more information.
A previous merchant, now having left under dire circumstances, lost a potently enchanted ring somewhere within the market. Enjoy the wild goose chase, it is well hidden but I did put in two very sparse hints to where it is.
Greymarch Dawn/Melchior for the Hlaalu mezanine mesh for the grave pit Welcome Home By Stormless, which I dismantled to figure out how the player home buying scripts and dialogue worked.