Morrowind

About this mod

While wandering through the desolated landscapes of northern ashlands, Nerevarine comes across the old capital city of Chimer tribe - once known as Kogoruhn. This ancient place, half burried beneath the ash and sulfur is now home of horror which never sleeps... The Sixth House. Discover this terryfying place hidden under the shadow of Red Mountain.

Requirements
Permissions and credits
Translations
  • Mandarin
Changelogs
Kogoruhn - The Ruined Dunmer Capital.

This mod expands ruins, interiors, flora and environmental effects outside and inside of Kogoruhn Fortress in a immersive and lore friendly way. I felt that this mysterious ancient city needed some tweaks to look more majestic and special. I think that my goal was achieved with this mod.


Since version 1.7 of the mod, cool earthquake effect (camera shakes, earthquake sound effects and falling particles inside Stronghold) was added for OPENMW (works with openmw 0.48+).
 
This mod works also in vanilla Morrowind, but without camera shake effect.


Idea inspired by ESO look of Kogoruhn:



This mod requires
:

Dr_Data: Dr_Data

OAAB Data: OAAB_Data at Morrowind Nexus - mods and community (nexusmods.com)

Tamriel Data: Tamriel Data


For EARTHQUAKES - OpenMW 0.48 


Installation:
- download all required archives (Dr_Data, OAAB Data, Tamriel Data) and put those files in /morrowind/data files folder,
- download my mod and install it in your /morrowind/data files folder,
- set this mod LAST in load order to work properly 


Recommended (optional) mods to use with my Kogoruhn expansion:


Immersion:

Something's not right... - mod that adds insanely immersive descriptive messages in dungeon locations

Beware the Sixth House (Sixth House Overhaul) - MUST HAVE FOR ME, "Makes the Sixth House the most difficult content in the game"

Solthas Sixth House Amulets - "Gives sixth house amulets a useful, tempting, and dangerous enchantment, more akin to the effects of Corprus Disease itself."


Light/Ambience:

True Lights and Darkness - Necro Edit - Strongly recommended. I use Necro Edit version

Improved Lights for All Shaders - Adjusts every vanilla light mesh to enhance the effects of other shader and lighting mods

Royale Reshade Demanufactured - OpenMW Reshade Preset


Textures:

Morrowind Enhanced Textures - my favourite textures pack, looks  fresh and unique but it's vanilla-friendly at the same time!

Aesthesia - Stronghold textures - looks stunnning! Install after MET

Normal Maps for Everything - normal maps to take advantage of OpenMW engine

Lava - Mold - Mud Caverns Revamp - THE BEST CAVES TEXTURES EVER MADE (install after MET), because "Charma's Breath" and "Bleeding Heart" deserves it


Ashlands landscape additions:

Markgran Forest (Maar Gan Forest) - my mod which brings the idea of a forest near Maar Gan and Kogoruhn (According to TES Arena)

Better Dunmer Strongholds - amazing work by Dallara1000, dunmer strongholds never looked so good!

Vurt's Ashlands Overhaul - Ashtrees Less Branchy Vanilla Style Trees - for great looks and extra verticality

Tales from the Ashlands - The Great Hive Baan Binif - "Implementation of the official concept art drawing by Michael Kirkbride", You need this, trust me.

Bal'laku - The Lonely Towers - "towers of Bal'laku are an awe-inspiring sight to behold" ;)


Red Mountain overhauls:

Devilish Rocky Red Mountain - EXCELLENT addition to landscape! This mod rocks! - recommended!

Red Mountain Reborn - Red Mountain overhaul to make it look more like a volcano 


Creatures:

Vanilla friendly creatures and undeads expansion - always in my modlist! (Battlespire inspired Dark Seducers - you may encounter them in Kogoruhn ;)

Westly Presents Unique Corprus Stalkers - Fixed - This mod adds diversity of corpus stalkers. There is a patch for BtSH

4thUnknowns Creatures Morrowind Edition - for that detailed Ascendant Sleepers!

Concept Art Sixth House - concept art ash zombie and ash ghoul replacer

Divine Dagoths - "Pluginless replacer for Dagoth Ur and his brothers", cause you gonna meet the whole family in Kogoruhn!


Quality of life improvements: 

Stackable Ash Statues - quite a lot of them to find and collect in Kogoruhn ;)


Music:

Dynamic Music (OpenMW Only) + MUSE Music Expansion - Sixth House - for that EXTRA creepy feeling ( ͡° ͜ʖ ͡°) If you play on OpenMW engine 

MUSE Music Expansion - Sixth House - for that EXTRA creepy feeling ( ͡° ͜ʖ ͡°) If you play on vanilla engine 



Credits to: Greatness7 for creating earthquake script 



Please leave feedback.

Thats all :)

Best wishes
Demanufacturer87




My other mods:

Anthology Solstheim Spire
Link: Anthology Solstheim Spire



Markgran Forest (Maar Gan Forest)
Link: Markgran Forest (Maar Gan Forest)





Royale Reshade - reshade preset for OpenMW
LinkRoyale Reshade - reshade preset for OpenMW





Shades of Demanufacturer - reshade preset for OpenMW: 
Link: Shades of Demanufacturer - reshade preset for OpenMW at Morrowind Nexus - mods and community (nexusmods.com)




Chaos Heart - Main Menu Replacer:
Link: Chaos Heart - Main Menu Replacer




Morrowind Molten Menu - Main Menu Replacer: 
Link: Morrowind Molten Menu - Main Menu Replacer