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Changelogs
Version 1.1
Fixed the gaps in the mesh (mostly)
Description For 20 years, the daedroth, everyone's favorite bipedal crocodile, had one of the worst creature meshes in the entire game - or rather, at least as bad as all the others, but unlike other, more iconic enemies, it never got quite the attention from modders it deserved. Until now.
This is a mesh replacer for the vanilla daedroth creature, including amazing features such as
a smooothed body mesh that's still pointy in the right places
non-clipping loincloth
uv fixes galore
64% more teeth
real 3D feet with individual toes!
Should work with all texture mods for the vanilla model.
Installation Just extract the "Meshes" folder into your Morrowind installation's Data Files or use a mod manager to install.
Uninstallation As this mod only consists of a single file, just delete Meshes\r\XDaedroth.nif, or use the mod manager again.
Permission This can be used in any way, provided it's within Morrowind, of course.
Credits Greatness7 for his amazing Blender plugin, which made this so much easier