Morrowind
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SombreNeri

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SombreNeri

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About this mod

Improves the structure and grammar of Morrowind's racial descriptions to make them more readable and replaces all the Elven race's slang names with their Mer names.

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1. Description

This plugin improves the structure and grammar of Morrowind's racial descriptions to make them more readable and replaces all the Elven race's slang names with their Mer names.





I've also included two optional plugins that merge these new descriptions with my other mod "Consistent Race Height, Size, and Attributes (Morrowind)" which alters the height, size, and attributes of certain races to make them more appropriate with established Elder Scrolls lore.





2. Installation


To install drop one of the ESPs in your "Data Files" folder then activate it





3. Compatibility

Will be incompatible with any mods that alter the "Race" tab in the construction set.






4. New Racial Descriptions

Below are the new and improved racial descriptions






Altmer


Deft, intelligent, and strong-willed, the Altmer are the Elven natives of the Summerset Isles, who consider themselves to be the most civilized culture on Tamriel, 
which is not a meritless belief since  most of the Empire's arts, crafts, and sciences are derived from Altmeri traditions.
 
The common tongue of the Empire, Tamrielic, is also based on their speech and writing.
Altmer are often gifted in the arcane arts, and they boast that their sublime physical natures make
them far more resistant to disease than the "lesser races."
 





Argonian

At home both in water and on land, the Argonians of Black Marsh, are well-suited to the treacherous swamps of their homeland due to their natural immunities protecting them from disease and poison.
 
Their female life-phase is highly intelligent and gifted in the magical arts, in contrast, their more aggressive male phase's aptitude lies in physical traits such as stealth, speed, and agility,
making them effective hunters.
 
Argonians are reserved with strangers, yet fiercely loyal to those they accept as friends.
Like the Khajiit, Argonians are severely limited in their ability to wear headgear and they are unable to wear footwear.
 





Bosmer

The Bosmer are the various barbarian Elven clanfolk of the Western Valenwood forests. Due to them having naturally smaller bodies than the other Mer races, Bosmer are very nimble and quick.
 
They tend to possess sharp wits as well and because of their curious natures and natural agility, 
they are especially suitable as scouts, agents, and thieves. But above all else,
they are known for their skills with bows; there are no finer archers in all of Tamriel. 
 





Breton

Hailing from the province of High Rock, the Breton consider themselves to be the most passionate, eccentric, poetic, and flamboyant people in Tamriel. 
 
Their natural intelligence, willfulness, and inborn instinctive bond with both the mercurial forces of magic and the supernatural has contributed to many great sorcerers coming out of their home
province. 
 
And in addition to their quick and perceptive grasp of spellcraft, enchantment, and alchemy, 
even the humblest of Bretons can boast a high resistance to destructive and dominating magical energies.
 





Dunmer

The dark-skinned, red-eyed Dunmer from the land of Morrowind possess a great intellect that they combine well with their strong and agile physiques making them powerful superior warriors and sorcerers.
 
On the battlefield, the Dunmer are noted for their skilled and balanced integration of swordsmen, marksmen, and war wizards. However, in character, they are grim, distrusting, and disdainful of other
races.






Imperial

Well-educated and well-spoken, the Imperials of Cyrodiil, are famous for their discipline and training of their citizen armies.
 
 
They are broadly known as shrewd diplomats and traders, these traits along with their remarkable skill and training as light infantry, have enabled them to subdue all the other nations of Tamriel,
effectively creating the current climate of peace and prosperity that comprises
their "Glorious Empire".
 





Khajiit

The Khajiit of Elsweyr can vary in appearance from nearly Elven,
to the "jaguar-like" Cathay-Raht, to the great Senche-Tiger.
The most common breed found in Morrowind, the Suthay-Raht, are intelligent, quick, and agile. Khajiit of all breeds have a weakness for sweets, especially the drug known as skooma.
 
 
Many Khajiit disdain weapons in favor of their natural claws. They make excellent thieves due to their natural agility and unmatched acrobatic skill, however, they are restricted in their ability to wear most common headgear and they cannot wear any footwear.






Nord

Originating from the harsh frozen land of Skyrim, the Nords are an aggressive and fearless race of people who are industrious and enterprising in areas such as trade or exploration.
Their natural love for combat makes them dangerous in war as well as revel in the act of it. 
 
Strong, stubborn, and hardy, these citizens of Northern Tamriel, are famous for their resistance to cold even against magical frost. Violence is an accepted and comfortable aspect of their culture so
much so that Nords of all classes are skilled with a variety of weapon and armor styles.
 
The tall, fair-haired warrior people cheerfully face battle with an ecstatic ferocity that shocks and appalls their enemies. 
 
 
 
 
 
Orsimer

The sophisticated barbarian beast-like Mer of the Wrothgarian and Dragontail Mountains are noted for their unshakeable courage in war and their unflinching endurance of hardships. 
Orsimer warriors in heavy armor are considered to be among the finest front-line troops in the Empire.
 
Despite this most Imperial citizens regard Orc society as rough and cruel, but there is much to admire in their fierce tribal loyalties and generous equality of rank and respect among the sexes.    
 
 
 
 
 
Redguard

Widely considered to be the most naturally talented warriors in Tamriel, 
the Redguards are the dark-skinned, wary-haired natives of Hammerfell.
 
They are often said to be born for battle though their pride and fierce independence of spirit make them more suitable as scouts, skirmishers, free-ranging heroes, or adventurers than as rank-and-file
soldiers. 
 
In addition to their cultural affinities for many weapons and armor styles, Redguards are also physically blessed with hardy constitutions and quickness of foot.