About this mod
Makes the Sixth House boss fights considerably harder and improves the rewards.
- Requirements
- Permissions and credits
However, all those skills and items you gather in your adventures on Vvardenfell can make the "Grand Finale" quite lackluster, being able to take out the "legendary" Ash Vampires (who are spoken of only in whispers by the Ordinators and Armigers at Ghostgate) with a single blow, only to be rewarded with items that pale in comparison to what you can enchant yourself, or rewards available from other questlines (and the DLCs). Also the fact that lesser enemies (Ash Ghouls and Daedra) have certain effects, such as reflect, that are quite powerful but these are absent on the Ash Vampires (making them easy to take out with a few spells or scrolls).
This mod seeks to remedy that by making the Ash Vampires (and Dagoth Ur himself) far more formidable opponents.
What changes are made?
All Ash Vampires recieve the following buffs:
-Blessings of the Heart:
Fortify Health: 300
Fortify Attack: 100
Sanctuary: 50
Reflect: 70
Restore Health: 1
Restore Magicka: 3
Restore Fatigue: 5
Resist Normal Weapons: 100%
Alongside this, all their artifacts have been made Constant Effect and more powerful, their souls are now worth 900 charge each, their base health and magicka stats are more than doubled and their spells are made AOE and have had their magnitudes increased.
Dagoth Ur recieves a myriad of buffs in both of his stages, the Heart Ring is also improved considerably but is Cast on Use instead of Constant Effect like the other items (but has huge buffs comparatively). His 2nd form has a soul value of 4000, making it the most valuable soul in the game.
This mod was made for the Stories of Tamriel tes3mp RP server. Join our discord here: https://discord.gg/eMDPB2RVDH