Adds the "Heaven and Hell" difficulty from Devil May Cry, which makes any damage a killing blow.
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Ever wanted to play Devil May Cry in Morrowind? No? Well here it is anyway.
This is a MWSE mod* that ensures that all damage is enough to be a killing blow, regardless of its source. Fall damage, spell damage, a dagger to the gut? All enough to do the deed. This goes for you as well.
This is a direct port of the Heaven and Hell difficulty from Devil May Cry. As such, expect gameplay to become much, much different.
You may ask yourself, or you may even ask me: why? The answer is simple: challenge runs. Imagine playing permadeath when a rat can be your undoing! Imagine the terror as an ash creature hurls lighting bolts at your face from across a dimly lit hallway. Imagine screwing up your entire run by jumping from a ledge that was slightly too high. The possibilities are endless.
Special thanks to Greatness7 for doing all the scripting for the mod.
*THERE IS A NON-MWSE VERSION OF THE MOD. IT DIRTIES EVERY CREATURE AND RACE REFERENCE IN THE GAME, AS WELL AS A FEW GMST'S. THE NON-MWSE VERSION ALSO FUNCTIONS AS AN ALWAYS-HIT MOD, FOR VARIETY. PLEASE KEEP IN MIND THAT THESE TWO VERSIONS ARE DIFFERENT IN FUNCTIONALITY AND COMPATABILITY.