Morrowind
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Scipio219

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Scipio219

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About this mod

Scraping metal, chugging machinery, steamy vents...
A Dwemer music expansion of original tracks by be created for the Morrowind MUSE mod. Featuring 5 new exploration tracks and 4 new combat tracks.

Requirements
Permissions and credits
MUSE Expansion:



Scraping metal, chugging machinery, steamy vents...

A Dwemer music expansion of original tracks by me created for the Morrowind MUSE mod. Featuring 5 new exploration tracks and 4 new combat tracks, containing the dark and industrial themes and moods that the Tribe Unmourned truly deserves.






Inspired by the Hans Zimmer soundtrack for Dune (2021). "If you're on an alien world, why not make the music sound alien?"


Part of the May Modathon 2022




Details:

- The second in a series of planned expansions for MUSE that will bring new levels of immersion to your gameplay and dungeon delving. Each mod will have it's own unique mood & tone for all tracks that will help diversify your music experience and prevent the repetition that can occur with the (albeit great) default soundtrack.
- 5 new exploration tracks that play when entering Dwemer ruins (Arkngthand, Mzuleft, etc.)
- 4 new battle tracks that play when in combat with remnants of the Dwemer (Centurions, Dwemer ghosts, etc.)
- Includes an optional Tribunal version that sets the music to also be played in Dwemer locations and fighting against enemies in that expansion (Sotha Sil, fighting against fabricants, etc.)
- Dark and industrial tone that underscores the ancient technical prowess and hidden mysteries of the Dwemer house
- All tracks created using modern production techniques, sample libraries, synths, and plugins




Installation:

- Requires MUSE and all of it's related prerequisites (such as Morrowind Script Extender)
- Select either the Vanilla only version, or the Vanilla + Tribunal version
- Install your selected version using MO2 or your other favorite mod manager, and verify nothing overwrites the files

- For manual installation, unzip the mod and place the music and MWSE folders into your Morrowind/Data Files directory and overwrite when asked



Compatibility:

- Fully compatible with the other MUSE mods on my page
- Without modification, this mod is incompatible with any other MUSE mods that edit that same cells as this one, or have dynamic music that occurs when fighting this mod's enemy types. i.e. SHoTN, TR, or Solstheim music replacers are probably okay, as are other mods that only edit regional music files, but others may not be. Compatibility with any music mod is possible by dragging the music tracks from those mods into the proper music folder subdirectories contained in this mod. View the official MUSE page & posts for more details on mixing and matching.