About this mod
This mod aims to fix some inconsistencies with how leveled creatures are spawned.
- Requirements
- Permissions and credits
- Mirrors
- Changelogs
MWSE-Lua mod
This mod aims to fix some inconsistencies with how leveled creatures are spawned.
If you've ever loaded a save game in a dungeon that you've cleared corpses in, you may have noticed them respawn. This fixes this issue, first by preventing the spawn during load, as well as adding a cooldown to leveled creature spawners.
Requirements & Installation:
This mod uses MWSE. If you encounter any issues please post a report, ideally on the MWSE bug tracker. You can download the latest nightly build from the link below.
This mod requires Morrowind Graphic Extender XE. Older versions will not work with MWSE 2.0+. Additionally, it will require the latest nightly build of MWSE. Be sure to run the MWSE updater before installing this mod.
To install the mod, extract the archive into your Data Files folder. There is no ESP to activate.
Features:
- Prevents leveled creature respawns when reloading a save in a dungeon where corpses have been disposed of.
- Adds a cooldown to leveled creature spawns. This uses the fCorpseRespawnDelay GMST, default of 72 hours.