About this mod
Greater greater soul gems and less lesser lesser soul gems.
- Requirements
- Permissions and credits
Have you ever noticed that you never seem to use your lesser soul gems? Or that soul capturing Daedroth and Dremora Lords serves no purpose other than wasting grand soul gems?
With the default values Lesser Soul Gems can only capture four types of creatures more than Petty gems (Bull Netch, Kwama Queen, Spider Centurion and Diseased Rat (because of its bugged soul value)). This makes them practically useless. Grand Soul Gems have a similair issue, only being good for Frost and Storm Atronachs, Ogrim and Lame Corprus.
This mod increases the capacity of Lesser Soul Gems from 60 to 75 (Betty Netch, Dreugh and Bonewalkers), and Greater Soul Gems from 180 to 290 (Everything in the base game except for Dagoths, Winged Twilights, Golden Saints and Ascended Sleepers).
For context on the changes you can view the UESP page on souls.
If you haven't already I recommend using the Morrowind Code Patch for Standard Morrowind, or the Soulgem Values Rebalance option for OpenMW (under Advanced > Game Mechanics) to fix the game breaking gold values for filled soul gems.
Technical details
The soul capacity of soul gems is determined by their base gold value * 3. So all this mod does is increase the value of Lesser Soul Gems to 25 and Greater Soul Gems to 90.
Technical details
No changes other than the values of Lesser and Greater soul gems. No GMST changes present.
Compatability
Should be compatible with any mod (including soul gem graphics replacers) so long as they don't edit the soul gems.
Installation
Standard Morrowind: Drop the .esp plugin file into your Data Files directory and enable the plugin.
OpenMW: Follow the instructions here.