The distance when the bar is shown is the default distance at which you normally see tooltips pop up when looking at things. I could make this configurable. Ill put it on my roadmap for the next update.
For now it does not show up when dealing damage. I might implement this at a later point.
I'd recommend attaching the bar display to the combatStarted event, with the displayed actor updating on the attack event, then having the tooltip remove itself after a combatStopped event.
Thanks, I already know how I would go about it. The combatStarted and combatStopped events are unsuitable if you fight against multiple targets or if you have it enabled for non-hostile actors too. These events help, but aren't the full solution. I already have it solved on my end though. Basically rewrote half the logic for it. Update will come sometime next week.
@Sephumbra For the time being, can you at least add an option to display the vanilla enemy bar on hit? Because currently there is no way to see the enemy's HP from a distance, which makes playing archer and mage classes a bit difficult with this mod.
Edit: for anyone struggling with same issue, edit main.lua file and look for the comment "Just yeet that yellow bar somewhere". Remove or comment out the whole code block starting from "local menuMulti" until second "end". Save & restart. It will make the yellow bar appear again.
Hi, I tried adding this to the Wabbajack MOISE modpack but it doesnt seem to work out of the box. I assume theres a conflicting mod or a setting Im not seeing. Anyone able to help me out? Cheers!
Thanks! I still have some updates in the works that I kinda planned to release months ago but didn't find time to do yet. Should really get around to doing that.
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Also, is it a problem on my part that bar is not shown on dealing damage?
For now it does not show up when dealing damage. I might implement this at a later point.
Maybe a key to toggle this feature on/off would help?
Showing levels would also be quite cool.
Edit: for anyone struggling with same issue, edit main.lua file and look for the comment "Just yeet that yellow bar somewhere". Remove or comment out the whole code block starting from "local menuMulti" until second "end". Save & restart. It will make the yellow bar appear again.
Should really get around to doing that.