Replaces water textures for fake-water meshes from TR_data and OAAB_data with vanilla textures
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Both TR_data and OAAB_data are using some fake-water meshes to make ponds of waters or rivers where the CS doesn't allow it since water has a fixed z-level.
OAAB is using a custom HD texture;
TR is using a recoloured vanilla water texture for the SD pacakge, and the same HD texture as OAAB for the HD pack.
Now, both clash with vanilla water when using the original water textures, as you can see in the screenshots.
I simply repackaged vanilla water textures so both OAAB_Data and TR_Data are going to use vanilla textures, for consistency.
Of course this is a "niche" mod, only useful to those who like and use the original water textures.