Morrowind

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Created by

Sandman EJ-12 Danae

Uploaded by

Danae123

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About this mod

A large collection of Armor

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Changelogs



UPDATE 1.0.5d:
fixed stats for Deathdealer helmet and Ambermatix pauldron
"display" npcs cannot be activated (talked to /looted)

FEATURES
Much like what I did with Killing Spree and Helluva Weapons, I took the whole content of HELLUVA armours, removed the very outdated assets, the lazier retextures, the TR duplicates, the most glaring kitbashes, I also fixed minor issues, added icons, optimised textures (Ordenator) and rebalanced all the stats.

In addition to Helluva armour, I've added a few suits found in The Symphony data, but not in the game.

Let me state it right now: some of the suits are kitbashed, others are quite extravagant, and most of it is generally very 2000.
See the screenshots and decide for yourself if they might fit with your game or not.
Additionnally, some models are rendered funny in OpenMW and I don't have the skill to change them.

I re-worked the levelled lists and integrated them into Wares:
  • The low to medium level armour can be found in shops (as well as on NPCs if you have Friends and Foes and/or Wares for NPCs)
  • The high-level armour sets (AR 40-60) are in shops but levelled from level 30+
  • Any armour sets better than those are hidden in the game.

INSTALLATION
  • Use your prefered mod installer or drop in your data files and enable the mod.
  • You ABSOLUTELY MUST merge your levelled lists and objects with  tes3merge
  • Run MLOXwith the latest mlox rules to improve your load order.
I am genuinely happy to help you troubleshoot your Morrowind, but please make sure you have done the above first, ok?

CREDITS
All the modders who contributed to Helluva (see Helluva read me)
Cognatogen who created the spreadsheet with all armour and weapons (huge help to rework the stats)
Denina for her support
Bethesda Softworks for developing Morrowind and the Construction Set.