Morrowind

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Last updated

Original upload

Created by

inpv and The Mad God

Uploaded by

inpv

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About this mod

Adds a working Dwemer submarine to the docks of Vivec City. The submarine can travel to multiple locations on Vvardenfell and Solstheim and can be used as a player home.

Requirements
Permissions and credits
Changelogs
Dwarven Submersible Improved

by: inpv & The Mad God

Contents:

I. Requirements
II. Description
III. Compatibility
IV. Installation and Removal
V. Authors
VI. Credits

I. Requirements:

- Morrowind
- Tribunal
- Bloodmoon

II. Description:

I have long waited for a mod that would add an actual working Dwemer submarine to the game. Some time ago I stumbled upon an old and kinda unfinished mod by The Mad God on MMH, which added exactly this kind of submarine, though not in a very lore-friendly way. Thus I decided to upgrade/finish it myself.

This is what I did:

- Dwemerized the assets wherever possible
- Added appropriate light sources and disabled ambient light
- Added a lore-friendly story about how this boat came to be, was purchased and why is it being sold
- Added appropriate sounds for immersion
- Reworked the trapdoor connections between decks
- Got the seller a nice robe, since one must be filthy rich to buy the vessel
- Buffed the price 3x times, up to 150k gold (a whole private submarine for a price of a Daedric sword, really?)
- Cluttered some areas that were left empty (jail, galley, latrine, etc.)
- Fixed the airlock script - now you can see it being flooded from outside

The submarine works by setting the destination on a navigation globe, then activating the steering wheel and waiting for a couple of hours. It will actually be docked at the desired location.
There is also an airlock chamber, which allows to exit the boat from below when docked and is controlled from outside, as well as a ship horn.

III. Compatibility:

May not be compatible with mods that heavily alter the docking areas.
Otherwise it should be compatible with any other mod.

IV. Installation and Removal:

To install:
Unpack the contents of the archive into your main Morrowind directory.

To uninstall:
Remove the .esp and the meshes

V. Authors:

The Mad God - OG mod
Cyprinus - dwemer crate model
inpv - tweaks, cluttering and story

VI. Credits:

The Mad God for the original mod
Cyprinus for dwemer crate model