Actors can travel through cells to pursue their target.
Requirements
This mod does not have any known dependencies other than the base game.
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Update mod structure to be consistent with other OpenMW-Lua mods (please uninstall old version first to prevent doubling)
Version 0.14.4
Fix typo in code (ipairs -> pairs), (AI -> ai)
Version 0.14.3
Update to work on the latest OpenMW nightly build
Version 0.14.2
Update to work on the latest OpenMW nightly build
Version 0.14.1
Update installation procedure
Version 0.14
Rename event names to prevent future clashes
Some code clarity and simplification
Version 0.13
Bunch of cool optimizations and fixes
Creatures now travel a little faster to door
Actors in combat pursue their target through doors. Minimum Requirement: >>OpenMW version 0.48<< Installation:
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Install manually like any MW mod or use a mod manager Activate pursuit_for_omw.omwscripts in the launcher
Available Script Options:
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Time Limit: Maximum pursuit time in seconds Creature Pursuit: Enable/disable all creatures from pursuing Pathing: Check if path is available for pursuer Actor Return: Actors return to original position and cell after pursuit