Morrowind
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Irenicus

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Irenicus83

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About this mod

MWSE lua mod that levels up the player after handing over the release papers to Sellus Gravius at the start of the game. Default settings are to progress to level 10, with 60% of skills upgraded evenly distributed among major skills and 40% among minor skills. Attribute increase is related to governing attributes of skills that are increased.

Requirements
Permissions and credits
Changelogs
Desciption
This mod is aimed at players who like to frequently start new characters but don't want to go through the early game grinding. The player level will be increased according to the settings in the mod configuration menu after handing over the release papers to Sellus Gravius at the start of the game.

Installation
Copy the files into your Morrowind installation directory.

Requirements
- MWSE 2.1+

Not compatible with OpenMW as this mod uses MWSE-Lua.

Settings
  • Mod Enabled: On/Off - default On. Need to restart the game before this setting can be applied. This setting is included as a way to disable the mod as there is no esm included with it.
  • Lucky Player: On/Off - default On. Luck will be increased by 1 point per level increased when switched on at the cost of a lower rate of increase of other attributes.
  • Focus on Major Skills: percentage slider ranging from 50 to 100. Default is 60. At 50%, the skill increase of major and minor skills is equal. At 100%, only major skills will be increased.
  • Player Starting Level: slide ranging from 2 to 50. Default is 10. The player level will be increased to the selected starting level.

Change log
1.0.1 Message added to inform player when level up occurs