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DanaeUploaded by
Danae123Virus scan
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Activity logs
This page was last updated on 21 February 2024, 11:33AM
- Changelogs
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Version 2.1
- Tweaked spawn chances and lists (especially poachers)
- New addon: no hostiles
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Version 2.0
- NPCs, lists and spawns re-worked
- Most town npcs removed
- More encounters in the wilderness
- Wilderness encounters detailed by region
- Some new npcs with pets
- General cleanup
- Older addons redone (Prim and Proper, Ahead of the Classes, Tamriel Rebuilt)
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Version 1.8b
- updated BCOM addon (no more warnings)
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Version 1.8a
- removed Westly heads addon
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Version 1.7a
- fixes the light in the Mounhold Reception area
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Version 1.7
- cleaned up unnecessary clutter now unused
- updated cell names (TR)
- new BCoM patch
- new Repopulated Morrowind patch
- cleaned dirty edits (Ald Skar inn)
- removed all the guards from towns
- removed all the sitters
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Version 1.6.14
- Face and Name generator updated
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Version 1.6.13
- Updated the Face and Name Randomizer
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Version 1.6.12
- TR addon: updated to latest TR: new npcs in shops and on the roads + tweaked sitters position
- New optional plugins: no npcs in cities (interiors and/or exteriors)
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Version 1.6.11
- ESM: removed scripted npcs that spawn more npcs (You won't meet a group of travellers, deserters, etc. anymore)
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Version 1.6.10
- ESM: Fixed cell names
- ESM: Removed Guard in towns (they may still spawn on roads)
- ESM: reduced sitter spawn rate (from 60% chance to 30)
- ESM: Tweaked Guard loadout to be closer to vanilla
- ESM: change how travelling merchants work so they don't actually carry (and equip) the fancy stuff they sell.
- TR: cleaned a few replicated (legacy from MCA that was done for older TR)
- TR: updated Indoril guard faction (also a legacy from MCA/old TR)
- ESM: fixed Bonemold tankard (thank again Eddie!)
- Added Vengyre's MWSE face and name randomiser (based on Stripes code)
- updated all the esp's headers for new master
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Version 1.6.9
- a bunch of npcs that were loot-protected are not anymore. Kill them, loot them as you please. -
- fixed lists for the female travellers and colonists who were so confused about which shirt to wear they decided to wear neither.
- tweaked the book reader scripts so it checks that the books are equipped, but only one.
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Version 1.6.8
- F&F_base.esm: is now and esm again
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Version 1.6.7
- F&F_base.esm: fixed scarf and mask warning
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Version 1.6.6
- Moved FF_MW to master FF_base.esm
- Removed the Ebony lute
- Chamge the model of the Ashlander scarf
- Foxed arminger mega-spawn
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Version 1.6.5
- COMPANION -- removed test Zombie from Seyda Neen
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Version 1.6.4
- MW - tweaked Arminger spawns
- COMPANION -- removed Zombie voice
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Version 1.6.3
- removed gender filters from partnership topic
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Version 1.6.2
- added script by B00zed to ensure readers hold a book
- removed Protective Guard script (use either Protective Guards (OpenMW) or More Attentive Guards )
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Version 1.6.1
- MW educed Egg poacher spawn
- MW expanded buoyant armingers
- MW fixed 40 bucklers (to 40 bolts)
- COMP fixed Zombie voice
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Version 1.6
- MOAR - removed sitter list edits
- COMPANION - fix filter in Isala's quest
- F&F_TR - cleaned dirt edit in Old Ebonheart
- WESTLY faces - added missing assets
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Version 1.5
- WESTLY faces - redone to reflect changes in main
- VANILLA faces - redone to reflect changes in main
- SCARCE: - removed TR dependancy
- F&F_TR - Now an addon i.e you need to activate F&F_MW as well
- MLOX rules updated
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Version 1.4.9
- SCARCE - now scarcer
- WESTLY faces - without aa_ber lists (outdated)
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Version 1.4.8
- tweaked greetings 9 (MW/TR)
- removed skirts from Hlaalu guards (MW/TR)
- removed rogue MCA stools (TR)
- gave Roth a face (Comp)
- OpenMW fix for book readers (now holding their book) - optional download - fix by katyakarrel
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Version 1.4.7
- MAIN: - tweaked Lucky Lockup for compatibility with upcoming BCOM updat
- COMP - - fixed Moon topic (Secundus-> Secunda)
- COMP - Signild now correctly refered to as 'she'
- COMP - Provencia's journal now consistently refers to her mace
- COMP - closed Jiub's journal if you ignore him
- COMP - added Yasam's quest
- COMP - restored topics "meet somehwere" and "need anything"
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Version 1.4.6
- re-did latest updates and caught a few lists inconsistencies
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Version 1.4.5a
- The CS import/export function broke things, I'm reverting to a previous version so Outlaws aggro is NOT reduced. Sorry!
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Version 1.4.5
- Main: re-injected animation data that got lost
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Version 1.4.4
- Companion addon: restored companion topics and birthsign list
- reduced aggro of Vampire Hunters to 40 so they don't attack unless you are a vamp
- reduced aggro of Outlaws to 90 (so they don't run towards you a mile away from where they stand)
- tweaked South Wall for compat
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Version 1.4.3
- Companion addon: Arran no longer has Daedric boots, Shareel has a chest!
- Scare: reduced telepages to 98% chance none
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Version 1.4.2
- removed hold it, gear and loots lists (they are now handled by Wares)
- reduced telemage to 95% chance none in MW and TR versions
- The mod won't be looking for MCA stools
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Version 1.4.1
- re-did Westly head addon
- re-did heads for F&F-TR.esp where I removed the very low-def heads and hair.
- removed redundant stools (Many thanks to RandomPal for finding and fixing the issue)
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Version 1.4
- updated master
- assassins, nightblades and witchhunters will now use crossbows rather than bows
- updated the Weapon Sheathing exclusion list
- more items from Wares mods will be used by F&F npcs
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Version 1.3
- removed the OAAB version (please use OAAB for Wares)
- deleted many lists that are now handled by Wares
- deleted all clothing addons, use Wares-Aware mods, they will be automatically added to Friends and Foes
- minor fixes I hope will stick (my health, book-shield not equipped, zombie moan)
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Version 1.2.5
- removed Enhanced Economics lists (EE will be made Wares-aware)
- fixed some left pauldrons in right pauldron lists
- added missing bracers/gauntlets to lists
- removed dwarven halberd and hunstman spear from Staff lists
- (companion addon) Latest rumour fixed, like for sure.
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Version 1.2.4
- clothed the undertakers in black
- removed some edits that made sense but we out of F&F scope (e.g. adding keys to doors)
- removed unintentional edits (e.g. a plate moved an inch)
- Wares-aware: javelins and ashlander scarves will be sold at relevant traders
- added cheap medium boot to lists
- (TR version only) caught a few things that needed updating since the last TR update (cell names)
- (Companion addon) Latest rumour fixed
- NEW ADDON: no sitters
- Clothing addons removed (Wares-awre mods will do this better)
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Version 1.2.3
- Compatibility with latest: TR, BCOM, Stonewood Pass and Bardic Inspiration
- Gave weapons to Morag Tong npcs
- Tweaked "conversation" and Greetings 9
- Clothes: removed a few, added missing assets.
- Companions voice (MCA) restored
- Fixed "my health" topic
- tweaked telemages and egg poacher spawns
- renamed tankard (hold it compat)
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Version 1.2.2
- Guard scripts tweaks: they'll only help if the player has no bounty (i.e. didn't attack innocent by-standers)
- Reduced telemage spawn to 30%
- Addons: Head replacers re-created ( so they don't undo changes in the main esp)
- Addon Heads_westly now includes models (Masterheadpack not a requirement anymore)
- Addon Companions: restored WingedTwilight and Dremora races
- Addon Clothes: fixed missing body parts, removed items that clipped badly with other gear)
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Version 1.2.1
- Gave all FF guards gear
- Addtopic Your health added to base mods
- Removed multiple pilgrim spawns
- Removed _hell references
- Greetings 9: typos and tweaks
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Version 1.2
- Weapon Sheathing addon: relevant items will be blackisted autimatically
- Dialogue: generic background answers improved
- Dialogue: Your Health fixed (companion addon)
- Levelled lists: capes (clothes addon)
- Levelled lists: new, mages robes list
- Levelled lists: new, bracers added
- Addon: Hilgya and Westly extra improved and merged to Clothes all
- Re-package: clothes and heads are a separate downloads BUT contain all the required assets
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Version 1.1.8
- fixed travelling traders' inventories
- clean up unnecessary objects
- F&F_heads_Westly now requires Westly Prim &Proper (no more headless npcs)
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Version 1.1.6
- NEW ADDON: scarce: reduces interior spawn from 60% to 50%, reduced city spawns from 90-96 to 99
- NEW ADDON beta: Hilgya clothes from Hilgya the Seamstress (not included in F&F_clothes_all)
- NEW ADDON beta: Westly clothes from Alakazar's Lamp and Exotic Imports (not included in F&F_clothes_all)
- removed npc reference in Eight Plates
- Tweaked Background topic to be more like vanilla
- Added compatibility with Morrowind Trading Cards
- Fixed Outlaws dialogue (?)
- now compatible with South Wall mod (original and RP)
- Armed Balmora guards
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Version 1.1.5
- now compatible with Even Seedier Eight Plates
- deleted indoril script from MW and OAAB versions
- added filters to greeting 9 and background topic (thief)
- added Ivolga's Buoyant Arminger armour
- fixed outlaws dialogue
- cleaned vanilla heads addon (?)
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Version 1.1.4
- renamed cells that got jumbled
- voice dialogue cleaned
- companion topic "meet me" tweaked for BoV compatibility
- dressed naked Redoran guards
- fixed deprecated faction and class
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Version 1.1.3
- fixed a local variable in scripts
- tweaked partner scripts (getarmortype and forcesneak)
- fixed muted npcs in combat
- gave female barbarian a shirt fixed healing topic
- lowered spawn chance for telemages
- fixed a conflict between westly and companion addons
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Version 1.1.2
- updated MOAR, Ivolga, FCOT, and CoV to reflet recent changes
- empty topics gone
- clean Ascadian Bluff ref
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Version 1.1.1
- Fixed background topic for thieves guild
- Added Vanilla heads addons if you don't like TR and/or use MacKom's heads
- Gave some mages, alchemists and sorcerers Mages Guild faction to interact with MD's Mages Robes mod
- Fixed health topic (now called Your health) to work without TR/OAAB
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Version 1.1
- New npcs: Ashlanders, drunkers, animated npcs in inns, readers, travellers, worshippers, vampires, deserters, peddlers, Solstheim commoners, faction guards, beggars, vampire hunters >> basically MCA npcs that did not already exist in F&F and a couple other
- New doc: MLOX rules to teach MLOX about F&F requrements, conflicts and load order
- New mod interactions: F&F will use items from MWSE NPC if you have that mod installed, F&F will recognise the lute from Bardic Inspiration.
- New Addons : FCOT, COV clothes as well as a selection of Noble robes and Ashlander armour from Aoimevelho. A MOAR addon that adds city npcs during the day.
- New dialogue topics: bard will play a tune, healer will heal (for hard cold septims) + companion topic without " - "
- New companions and companions features: some have a small quests, all have the "Meet me in" topic.
- New companions and companions features: some have a small quests, all have the "Meet me in" topic.
- New format: companions are moved to a separate esp
- New feature: F&F guards will come to your help, F&F adventurers might help you if you ask them
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Version 1.0.3
- TR versions also use TR heads - OAAB versions also use OAAB head
- updated levelled lists to reflect Tamriel data changes
- flipped trader in Balmora
- new addon: vanilla npcs can be partners after misc (vanilla) quest)
- deleted spawn points in Eight Plates and Grazelands for compatibility with Seedier Eight Plantes and OAAB Grazelands respectively
- tweaked "my trade" topic for Bounty Hunters
- new addon: Westly hair and face replacer
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Version 1.0
- original release
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- Author's activity
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February 2024
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21 Feb 2024, 11:33AM | Action by: Danae123
Attribute change
'file visible to the public'
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21 Feb 2024, 11:33AM | Action by: Danae123
Readme file added
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21 Feb 2024, 11:32AM | Action by: Danae123
File added
'Friends and Foes [version 2.1]'
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21 Feb 2024, 11:32AM | Action by: Danae123
Attribute change
'Description changed.'
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21 Feb 2024, 11:28AM | Action by: Danae123
Changelog added
'Change log added for version 2.1'
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21 Feb 2024, 11:28AM | Action by: Danae123
Attribute change
'Description changed.
Mod version changed to 2.1.'
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21 Feb 2024, 11:15AM | Action by: Danae123
Attribute change
'file hidden from public viewing'
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20 Feb 2024, 11:04PM | Action by: Danae123
Attribute change
'Description changed.'
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20 Feb 2024, 10:56PM | Action by: Danae123
Attribute change
'Description changed.'
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20 Feb 2024, 10:53PM | Action by: Danae123
File added
'Friends and Foes [version 2.0]'
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20 Feb 2024, 10:52PM | Action by: Danae123
Readme file added
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20 Feb 2024, 10:52PM | Action by: Danae123
Changelog added
'Change log added for version 2.0'
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20 Feb 2024, 10:50PM | Action by: Danae123
Attribute change
'Description changed.
Mod version changed to 2.0.'
August 2023
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17 Aug 2023, 1:22PM | Action by: Danae123
File added
'Friends and Foes [version 1.8b]'
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17 Aug 2023, 1:21PM | Action by: Danae123
Changelog added
'Change log added for version 1.8b'
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17 Aug 2023, 1:20PM | Action by: Danae123
Attribute change
'Description changed.
Mod version changed to 1.8b.'
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11 Aug 2023, 1:09PM | Action by: Danae123
Attribute change
'file visible to the public'
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11 Aug 2023, 1:09PM | Action by: Danae123
File added
'Friends and Foes [version 1.8a]'
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11 Aug 2023, 1:07PM | Action by: Danae123
Attribute change
'Description changed.'
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11 Aug 2023, 1:01PM | Action by: Danae123
Changelog added
'Change log added for version 1.8a'
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- Mod page activity
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April 2024
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19 Apr 2024, 8:04PM | Action by: Hashdeuzo
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'Friends and Foes'
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09 Apr 2024, 1:09AM | Action by: hotrobots
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06 Apr 2024, 3:24AM | Action by: niconosave
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30 Mar 2024, 11:11PM | Action by: Simon24543
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